[OpenGL and Vulkan Interoperability on Linux]: The XDC 2020 presentation

XDC 2020 (co-sponsored by Igalia) was virtual this year due to covid-19. Several presentations were coming from Igalians (see my XDC post) and I’ve given a talk about OpenGL and Vulkan interoperability and our work to support EXT_external_objects and EXT_external_objects_fd on different Mesa3D drivers.

These are my slides and pages 9-12 contain short descriptions of all the Piglit EXT_external_objects use cases I plan to describe in the upcoming OpenGL and Vulkan Interoperability blog posts:

estea-xdc2020

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GUADEC 2019 took place in my city! Also: my helloworld in Rust.

This year (2019) GUADEC took place in my city, Thessaloniki. Although I’ve never had any direct contributions to GNOME I wouldn’t miss the opportunity to attend the conference: the traveling time to the venue was about 15 minutes!


My GUADEC-Rust-workshop-inspired helloworld in Rust

Continue reading GUADEC 2019 took place in my city! Also: my helloworld in Rust.

SIGGRAPH2018

About 2 weeks ago, I attended SIGGRAPH 2018. I am still very excited about the whole event, and I am very thankful that Igalia (the consultancy company I work for) and specifically the Graphics Team selected me to go, despite this being my first year at the company!  😀

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Fosscomm 2017 [update: slides in English]

FOSSCOMM (Free and Open Source Software Communities Meeting) is a Greek conference aiming at free-software and open-source enthusiasts, developers, and communities. The event is solely organized and ran by volunteers (usually university students, communities, Linux User Groups) and is taking place in a different city every year. The attendance is free and everyone is welcome to make a presentation or a workshop related to free and open source projects.

Continue reading Fosscomm 2017 [update: slides in English]