I’ve spent the last two days writing psychedelic effects using pixel shaders in Shadertoy, and porting a few others that I’ve written in the past.
You can find them in my shadertoy page, I am going to add more shaders soon.
|Foobar creatures from transformed and animated disk-like shapes: https://www.shadertoy.com/view/7dc3z8|
|A distorted voronoi based tunnel: https://www.shadertoy.com/view/ssc3R4|
|Based on a static plasma effect I had written for piglit/vkrunner. The colors are generated from values that overflow IIRC: https://www.shadertoy.com/view/NdcGzN|
|I started with this image: https://www.shadertoy.com/view/Nd33R4 which can be generated using XOR in CPU and I altered its colors using trigonometric functions. https://www.shadertoy.com/view/fs33R4|
See you next time!