Step 1: Create the necessary directories and scripts
I am about to finish a new visual effect on Unity 7 desktop so that the shaped windows (those that are not rectangular) can have shadows too.
Since, there were hundreds of old, invalid and expired bugs reported under the Compiz project on Launchpad, the desktop team recently decided to close a few of them and prioritize the others. Therefore we decided to close the bugs that:
Step by step instructions on how to write a Compiz plugin:
HOW TO build the Ubuntu Desktop
This tutorial assumes that you have already installed the Ubuntu Desktop dependencies and development tools mentioned in Part 3/5.
In this post I’ll explain what I usually do to build the Ubuntu Desktop in a local directory (let’s call it ubuntu) and test it on my machine. If you need a quick full build using a script (recommended!) please check these steps here: “HOWTO build the Ubuntu desktop using scripts”
First of all, I create the directory:
Compiz, Nux and Unity 7, the 3 main programs of the official Ubuntu Desktop Environment are written in C++. Their source code is stored in bazaar (bzr) repositories on Launchpad (http://launchpad.net). Nux uses an autotools based build system, whereas Unity and Compiz use cmake.
Some well known compiz plugins:
This is a short description of the current (Unity 7) Ubuntu Desktop structure.
To begin with, the Ubuntu desktop consists of three main programs (nux, compiz and unity) that interact with a fourth one: the well known X server.
This is one of my rare posts about work. After several weeks of fixes the basic Compiz plugins work again with Unity 7.