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1 #include <GL/glew.h>
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2 #include <GL/glut.h>
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3 #include <GL/glui.h>
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4
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5 #include <math.h>
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6 #include <stdio.h>
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eleni@0
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7 #include <assert.h>
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8
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9 #include <vector>
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10
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11 #include "mesh.h"
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12 #include "volume.h"
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13
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14 static bool init(void);
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15 static GLUI *create_ui(void);
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16 static void display(void);
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17 static void reshape(int x, int y);
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18 static void keyboard(unsigned char key, int x, int y);
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19 static void keyboard_up(unsigned char key, int x, int y);
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20 static void mouse(int button, int state, int x, int y);
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21 static void motion(int x, int y);
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22
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23 static bool init_xfer(void);
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24 static void display_xfer(void);
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25 static void reshape_xfer(int x, int y);
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26 static void mouse_xfer(int button, int state, int x, int y);
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27 static void motion_xfer(int x, int y);
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28 //todo keyb esc
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29
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30 static int mainwin_id, xferwin_id;
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31
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32 static int win_xsz, win_ysz;
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33 static float cam_phi, cam_theta, cam_dist = 6;
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34 static std::vector<bool> key_state(256);
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35
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36 static const char *vol_fname = "data/test1.vol";
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37
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38 static Volume *vol;
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39 static Mesh *mesh;
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40 static float cur_z, thres = 0.5, thres2 = 1.0;
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41
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42 static int use_orig_vol_res = 1;
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43 static int vol_res[3]; // volume sampling resolution x/y/z
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44
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45 static GLUI *ui;
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46
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47 int main(int argc, char **argv)
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48 {
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49 glutInit(&argc, argv);
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50 if(argv[1])
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51 vol_fname = argv[1];
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52
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53 if(!init()) {
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54 fprintf(stderr, "Failed to initialize program.\n");
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55 return 1;
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56 }
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57
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58 init_xfer();
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59
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60 glutMainLoop();
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61 return 0;
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62 }
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63
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64 static bool init()
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65 {
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66 glutInitWindowSize(512, 512);
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67 glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
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68
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69 mainwin_id = glutCreateWindow("CT scan");
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70 glutDisplayFunc(display);
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71 glutReshapeFunc(reshape);
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72 glutKeyboardFunc(keyboard);
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73 glutKeyboardUpFunc(keyboard_up);
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74 glutMouseFunc(mouse);
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75 glutMotionFunc(motion);
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76
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77 glewInit();
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78
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79 glEnable(GL_DEPTH_TEST);
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80 glEnable(GL_NORMALIZE);
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81
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82 glEnable(GL_LIGHTING); //TODO: shaders
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83 glEnable(GL_LIGHT0);
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84 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1);
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85
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86 vol = new Volume;
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87 if(!vol->load(vol_fname)) {
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88 fprintf(stderr, "Failed to load %s", vol_fname);
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89 return false;
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90 }
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91 mesh = new Mesh;
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92 cur_z = 0.5;
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93
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94 vol_res[0] = vol->get_slice(0)->get_width();
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95 vol_res[1] = vol->get_slice(0)->get_height();
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96 vol_res[2] = vol->get_slice_count();
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97
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98 if(!(ui = create_ui())) {
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99 return false;
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100 }
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101
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102 return true;
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103 }
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104
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105 static GLUI_Spinner *res_spin[3];
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106 static void toggle_use_orig(int id)
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107 {
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108 for(int i=0; i<3; i++) {
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109 if(use_orig_vol_res) {
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110 res_spin[i]->disable();
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111 } else {
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112 res_spin[i]->enable();
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113 }
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114 }
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115 }
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116 static void thres_change(int id)
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117 {
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118 static float prev_thres = thres;
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119 static float prev_thres2 = thres2;
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120
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121 if(prev_thres != thres || prev_thres2 != thres2) {
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122 prev_thres = thres;
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123 prev_thres2 = thres2;
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124 mesh->clear();
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125 }
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126
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127 glutSetWindow(xferwin_id);
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128 glutPostRedisplay();
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129 glutSetWindow(mainwin_id);
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130 glutPostRedisplay();
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131 }
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132 static void res_change(int id)
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133 {
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134 static float prev_resx = vol_res[0];
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135 static float prev_resy = vol_res[1];
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136 static float prev_resz = vol_res[2];
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137
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138 if(prev_resx != vol_res[0] || prev_resy != vol_res[1] || prev_resz != vol_res[2]) {
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139 prev_resx = vol_res[0];
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140 prev_resy = vol_res[1];
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141 prev_resz = vol_res[2];
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142 mesh->clear();
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143 }
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144 }
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145 static GLUI *create_ui()
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146 {
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147 GLUI *ui = GLUI_Master.create_glui("ui");
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148 assert(ui);
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149
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150 ui->set_main_gfx_window(glutGetWindow());
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151
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152 GLUI_Panel *thres_panel = ui->add_panel("iso thresholds");
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153
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154 GLUI_Spinner *thres_spin = ui->add_spinner_to_panel(thres_panel, "T1", GLUI_SPINNER_FLOAT, &thres, 0, thres_change);
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155 thres_spin->set_float_limits(0, 1);
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156
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157 GLUI_Spinner *thres2_spin = ui->add_spinner_to_panel(thres_panel, "T2", GLUI_SPINNER_FLOAT, &thres2, 0, thres_change);
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158 thres2_spin->set_float_limits(0, 1);
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159
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160 GLUI_Panel *res_panel = ui->add_panel("volume resolution");
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161
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162 ui->add_checkbox_to_panel(res_panel, "original resolution", &use_orig_vol_res, 0, toggle_use_orig);
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163
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164 static const char *res_spin_name[] = {"x", "y", "z"};
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165 for(int i=0; i<3; i++) {
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166 res_spin[i] = ui->add_spinner_to_panel(res_panel, res_spin_name[i], GLUI_SPINNER_INT, vol_res + i, 0, res_change);
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167 res_spin[i]->set_int_limits(8, 256); // TODO limits as arguments or config
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168 res_spin[i]->disable();
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169 }
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170
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171 return ui;
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172 }
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173
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174 static void display(void)
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175 {
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176 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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177
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178 glMatrixMode(GL_MODELVIEW);
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179 glLoadIdentity();
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180 glTranslatef(0, 0, -cam_dist);
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181 glRotatef(cam_phi, 1, 0, 0);
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182 glRotatef(cam_theta, 0, 1, 0);
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183
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184 /*
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185 glBindTexture(GL_TEXTURE_3D, vol->get_texture());
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186 glEnable(GL_TEXTURE_3D);
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187 glBegin(GL_QUADS);
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188 glTexCoord3f(0, 0, cur_z); glVertex3f(-1, -1, 0);
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189 glTexCoord3f(0, 1, cur_z); glVertex3f(-1, 1, 0);
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190 glTexCoord3f(1, 1, cur_z); glVertex3f(1, 1, 0);
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191 glTexCoord3f(1, 0, cur_z); glVertex3f(1, -1, 0);
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192 glEnd();
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193 glDisable(GL_TEXTURE_3D);
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194 */
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195
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196 if(mesh->is_empty()) {
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197 printf("recalculating isosurface ... ");
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198 fflush(stdout);
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199 vol->create_mesh(mesh, thres, thres2, vol_res[0], vol_res[1], vol_res[2]);
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200 printf("done.\n");
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201 }
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202 mesh->draw();
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203
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204 //TODO: draw threshold
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205 glutSwapBuffers();
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206 assert(glGetError() == GL_NO_ERROR);
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207 }
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208
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209 static void reshape(int x, int y)
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210 {
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211 glViewport(0, 0, x, y);
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212 glMatrixMode(GL_PROJECTION);
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213 glLoadIdentity();
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214 gluPerspective(45, (float)x / (float)y, 0.5, 500);
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215
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216 if(x != win_xsz || y != win_ysz) {
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217 win_xsz = x;
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218 win_ysz = y;
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219 }
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220 }
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221
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222 static void keyboard(unsigned char key, int x, int y)
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223 {
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224 key_state[(int)key] = true;
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225
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226 switch(key) {
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227 case 27:
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228 exit(0);
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229 case 'w':
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230 {
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231 static bool wire;
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232 wire = !wire;
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233 glPolygonMode(GL_FRONT_AND_BACK, wire ? GL_LINE : GL_FILL);
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234 }
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235 break;
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236 default:
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237 break;
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238 }
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239 }
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240
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241 static void keyboard_up(unsigned char key, int x, int y)
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242 {
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243 key_state[(int) key] = false;
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244 }
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245
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246 static int prev_x, prev_y;
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247 static bool bn_state[32];
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248 static float prev_thres, prev_thres2;
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249
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250 static void mouse(int bn, int state, int x, int y)
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251 {
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252 prev_x = x;
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253 prev_y = y;
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254
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255 bn_state[bn - GLUT_LEFT_BUTTON] = (state == GLUT_DOWN);
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256
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257 if(state == GLUT_DOWN) {
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258 prev_thres = thres;
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259 prev_thres2 = thres2;
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260 }
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261 else {
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262 if(thres != prev_thres || thres2 != prev_thres2) {
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263 mesh->clear();
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264 }
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265 }
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266 }
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267
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268 static void motion(int x, int y)
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269 {
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270 int dx = x - prev_x;
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271 int dy = y - prev_y;
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272
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273 if(!dx && !dy)
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274 return;
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275
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276 prev_x = x;
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277 prev_y = y;
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278
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279 if(key_state[(int)'t']) {
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280 thres = (float)x / (float)win_xsz;
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281 printf("threshold: %f\n", thres);
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282
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283 glutPostRedisplay();
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284 return;
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285 }
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286
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287 // camera
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288 if(bn_state[0]) {
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289 if(key_state[(int)'z']) {
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290 //zoom the camera
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291
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292 cam_dist += dy * 0.1;
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293
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294 if(cam_dist < 0)
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295 cam_dist = 0;
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296 }
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297 else {
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298 //rotate the camera
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299
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300 cam_phi += dy * 0.5;
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301 cam_theta += dx * 0.5;
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302
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303 if(cam_phi > 90)
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304 cam_phi = 90;
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305 if(cam_phi < -90)
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306 cam_phi = -90;
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307 }
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308
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309 glutPostRedisplay();
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310 }
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311 }
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312
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313 static bool init_xfer(void)
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314 {
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315 glutSetWindow(mainwin_id);
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316 int x = glutGet(GLUT_WINDOW_X);
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317 int y = glutGet(GLUT_WINDOW_Y) + glutGet(GLUT_WINDOW_HEIGHT);
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318
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319 glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
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320 glutInitWindowSize(512, 100);
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321 glutInitWindowPosition(x, y);
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322
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323 xferwin_id = glutCreateWindow("Transfer Function");
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324 glutDisplayFunc(display_xfer);
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325 glutReshapeFunc(reshape_xfer);
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326 glutMouseFunc(mouse_xfer);
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327 glutMotionFunc(motion_xfer);
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328
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329 return true;
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330 }
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331
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332 static void display_xfer(void)
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333 {
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334 glClear(GL_COLOR_BUFFER_BIT);
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335
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336 int num_val = glutGet(GLUT_WINDOW_WIDTH) / 4.0;
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337 float x = 0;
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338 float dx = 1.0 / num_val;
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339 float low, high;
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340 if(thres < thres2) {
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341 low = thres;
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342 high = thres2;
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343 }
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344 else {
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345 low = thres2;
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346 high = thres;
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347 }
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348
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349 //drawing the transfer function curve
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350
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351 glLineWidth(3);
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352 glBegin(GL_LINE_STRIP);
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353 glColor3f(0.8, 0.3, 0.8);
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354 for(int i=0; i<num_val; i++) {
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355 float val = transfer_function(x, low, high);
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356 glVertex2f(x, val);
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357 x += dx;
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358 }
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359 glEnd();
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360
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361 //threshold bars
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362
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363 glLineWidth(2);
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364 glBegin(GL_LINES);
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365 glColor3f(0.4, 0.4, 0.8);
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366 glVertex2f(low, 0);
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elene@17
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367 glVertex2f(low, 1);
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elene@17
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368 glColor3f(0.4, 0.8, 0.4);
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elene@17
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369 glVertex2f(high, 0);
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elene@17
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370 glVertex2f(high, 1);
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elene@17
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371 glEnd();
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elene@17
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372
|
elene@17
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373 /*
|
elene@17
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374 * gradient
|
elene@17
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375 */
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elene@17
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376 /* glBegin(GL_QUADS);
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elene@16
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377 for(int i=0; i<num_val; i++) {
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elene@16
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378 float val = transfer_function(x, low, high);
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elene@16
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379 glColor3f(val, val, val);
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elene@16
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380 glVertex3f(x, 1.0, 0.0);
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elene@16
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381 glVertex3f(x, 0.0, 0.0);
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elene@16
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382
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elene@16
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383 val = transfer_function(x + dx, low, high);
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elene@16
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384 glColor3f(val, val, val);
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elene@16
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385 glVertex3f(x + dx, 0.0, 0.0);
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elene@16
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386 glVertex3f(x + dx, 1.0, 0.0);
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elene@16
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387 x += dx;
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elene@16
|
388 }
|
elene@17
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389 glEnd(); */
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elene@16
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390
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elene@16
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391 glutSwapBuffers();
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elene@16
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392 assert(glGetError() == GL_NO_ERROR);
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elene@16
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393 }
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elene@16
|
394
|
elene@16
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395 static void reshape_xfer(int x, int y)
|
elene@16
|
396 {
|
elene@16
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397 glViewport(0.0, 0.0, x, y);
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elene@16
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398 glMatrixMode(GL_PROJECTION);
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elene@16
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399 glLoadIdentity();
|
elene@16
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400 glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
|
elene@16
|
401 }
|
elene@16
|
402
|
elene@17
|
403 static float *select_thres;
|
elene@17
|
404 static float prev_select_thres;
|
elene@17
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405 static void mouse_xfer(int button, int state, int x, int y)
|
elene@17
|
406 {
|
elene@17
|
407 if(button == GLUT_LEFT_BUTTON) {
|
elene@17
|
408 if(state == GLUT_DOWN) {
|
elene@17
|
409 int width = glutGet(GLUT_WINDOW_WIDTH);
|
elene@17
|
410 float xpos = (float)x / (float)width;
|
elene@17
|
411 if(fabs(xpos - thres) <= fabs(xpos - thres2)) {
|
elene@17
|
412 select_thres = &thres;
|
elene@17
|
413 }
|
elene@17
|
414 else {
|
elene@17
|
415 select_thres = &thres2;
|
elene@17
|
416 }
|
elene@17
|
417 prev_select_thres = *select_thres;
|
elene@17
|
418 }
|
elene@17
|
419 else {
|
elene@17
|
420 if(fabs(*select_thres - prev_select_thres) > 0.001) {
|
elene@17
|
421 mesh->clear();
|
elene@17
|
422 ui->sync_live();
|
elene@17
|
423 }
|
elene@17
|
424 select_thres = 0;
|
elene@17
|
425 }
|
elene@17
|
426 }
|
elene@17
|
427 }
|
elene@17
|
428
|
elene@16
|
429 static void motion_xfer(int x, int y)
|
elene@16
|
430 {
|
elene@17
|
431 if(!select_thres)
|
elene@17
|
432 return;
|
elene@17
|
433
|
elene@17
|
434 int width = glutGet(GLUT_WINDOW_WIDTH);
|
elene@17
|
435 float xpos = (float)x / (float)width;
|
elene@17
|
436
|
elene@17
|
437 *select_thres = xpos;
|
elene@17
|
438
|
elene@17
|
439 glutPostRedisplay();
|
elene@17
|
440 glutSetWindow(mainwin_id);
|
elene@17
|
441 glutPostRedisplay();
|
elene@16
|
442 }
|