3 #include <stdio.h> // TODO
9 #include "mouse_cursor.h"
12 static WindowManager wminst;
14 static void display(Window *win);
15 static void mouse(Window *win, int bn, bool pressed);
16 static void motion(Window *win, int x, int y);
18 void WindowManager::create_frame(Window *win)
20 Window *frame = new Window;
21 Window *parent = win->get_parent();
23 frame->set_display_callback(display);
24 frame->set_mouse_button_callback(mouse);
25 frame->set_mouse_motion_callback(motion);
27 frame->add_child(win);
28 frame->set_focusable(false);
30 windows.push_back(frame);
32 Rect win_rect = win->get_rect();
33 frame->move(win_rect.x - frame_thickness,
34 win_rect.y - frame_thickness - titlebar_thickness);
35 frame->resize(win_rect.width + frame_thickness * 2,
36 win_rect.height + frame_thickness * 2 + titlebar_thickness);
38 win->move(frame_thickness, frame_thickness + titlebar_thickness);
39 parent->add_child(frame);
42 void WindowManager::destroy_frame(Window *win)
44 Window *frame = win->parent;
49 std::list<Window*>::iterator it;
50 it = std::find(windows.begin(), windows.end(), frame);
51 if(it != windows.end()) {
52 root_win->add_child(win);
58 WindowManager::WindowManager()
63 throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
66 root_win = new Window;
67 root_win->resize(get_screen_size().width, get_screen_size().height);
69 root_win->set_managed(false);
78 titlebar_thickness = 4;
80 frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
81 frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
83 mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
84 unsigned char *pixels = mouse_cursor.get_image();
86 for(int i=0; i<mouse_cursor_height; i++) {
87 for(int j=0; j<mouse_cursor_width; j++) {
88 int val = mouse_cursor_bw[i * mouse_cursor_width + j];
97 WindowManager::~WindowManager()
102 void WindowManager::invalidate_region(const Rect &rect)
104 dirty_rects.push_back(rect);
107 void WindowManager::process_windows()
109 if(dirty_rects.empty()) {
113 std::list<Rect>::iterator drit = dirty_rects.begin();
115 while(drit != dirty_rects.end()) {
116 uni = rect_union(uni, *drit++);
120 fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
122 root_win->draw_children(uni);
125 int mouse_x, mouse_y;
126 get_pointer_pos(&mouse_x, &mouse_y);
128 blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
129 get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
132 Rect mouse_rect = {mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height()};
133 invalidate_region(mouse_rect);
138 void WindowManager::add_window(Window *win)
140 if(!win || win == root_win) {
144 root_win->add_child(win);
146 if(windows.empty()) {
150 if(win->get_managed()) {
154 windows.push_back(win);
157 void WindowManager::remove_window(Window *win)
159 std::list<Window*>::iterator it;
160 it = std::find(windows.begin(), windows.end(), win);
162 if(it != windows.end()) {
167 void WindowManager::set_focused_window(Window *win)
169 if(win == focused_win) {
174 // invalidate the frame (if any)
175 Window *parent = focused_win->get_parent();
176 if(parent && parent != root_win) {
177 parent->invalidate();
186 if(win->get_focusable()) {
191 Window **children = win->get_children();
192 for(int i=0; i<win->get_children_count(); i++) {
193 if(children[0]->get_focusable()) {
194 set_focused_window(children[0]);
202 const Window *WindowManager::get_focused_window() const
207 Window *WindowManager::get_focused_window()
212 Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
214 std::list<Window*>::reverse_iterator rit = windows.rbegin();
215 while(rit != windows.rend()) {
217 Window *parent = w->get_parent();
219 if(parent == root_win && w->contains_point(pointer_x, pointer_y)) {
227 static void display(Window *win)
229 fill_rect(win->get_absolute_rect(), 255, 211, 5);
232 static int prev_x, prev_y;
234 static void mouse(Window *win, int bn, bool pressed)
238 get_pointer_pos(&prev_x, &prev_y);
239 printf("pressed: %d\n", prev_x);
241 printf("released\n");
246 static void motion(Window *win, int x, int y)
248 int left_bn = get_button(0);
255 printf("dx: %d dy: %d\n", dx, dy);
256 Rect rect = win->get_rect();
257 win->move(rect.x + dx, rect.y + dy);