#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
+
+#include <assert.h>
#include <stdlib.h>
#include <string.h>
+#include <vector>
+
#include <gmath/gmath.h>
/* extern "C": vulkan framework */
/* C++ */
#include "camera.h"
+/* defines */
+
+#define FENCE_TIMEOUT 100000000000
+
/**************************/
/* static glfw callbacks */
/**************************/
static void
vk_cleanup();
-/**************************/
-/* static variables */
-/**************************/
+/***************************/
+/* static/global variables */
+/***************************/
static GLFWwindow *win;
-static bool redraw_pending;
+/* static bool redraw_pending; */
static bool move_camera;
/* camera */
static float cam_dist = 16;
static Vec3 cam_pos;
-static float aspect;
static OrbitCamera *camera;
-static bool vk_enable_layers = true;
+static float aspect;
+static Mat4 mproj;
+/* win etc */
static int win_w = 800;
static int win_h = 600;
+/* vulkan */
+static bool vk_enable_layers = true;
static struct vk_ctx vk_core;
static VkSurfaceKHR vk_surf;
-static struct vk_renderer vk_rnd;
static struct vk_swapchain vk_chain;
+static uint32_t vk_chain_idx;
static struct vk_semaphores vk_sema;
+
+/* for the moment: one cmd buffer per swapchain image */
+static std::vector<VkCommandBuffer>vk_cmd_buffers;
+static std::vector<VkFence>vk_wait_fences;
+
+/* FIXME make them part of each object's functions/params */
+static struct vk_renderer vk_rnd;
static struct vk_attachment vk_depth_att;
static float vk_fb_color[4] = { 0.0, 0.0, 0.5, 1.0 };
-/* make array later if many cmd buffers */
-static VkCommandBuffer vk_cmd_buf;
-
/* empty for as long as we hardcode the vertices in the vertex shader */
static struct vk_vertex_info vk_vert_info;
return 1;
}
- /* reshape window once just in case */
-
+#if 0
glfwGetWindowSize(win, &win_w, &win_h);
clb_reshape(win, win_w, win_h);
+#endif
- /* event loop */
- redraw_pending = true;
-
- while(!glfwWindowShouldClose(win)) {
- glfwWaitEvents();
- if (redraw_pending) {
- redraw_pending = false;
- display();
- }
- }
-
-#if 0
while(!glfwWindowShouldClose(win)) {
- display();
-
- glfwSwapBuffers(win);
glfwPollEvents();
+ display();
}
-#endif
+ vkDeviceWaitIdle(vk_core.dev);
return 0;
}
static bool
vk_init()
{
- char *vsdr = 0;
- char *fsdr = 0;
- int vsz, fsz;
-
if (glfwVulkanSupported() != GLFW_TRUE) {
fprintf(stderr, "Vulkan is not supported on this device.\n");
return false;
return false;
}
+ /* load shaders */
+ int vsz, fsz;
+ char *vsdr = sdr_load("data/main.vert.spv", &vsz);
+ char *fsdr = sdr_load("data/main.frag.spv", &fsz);
+
/* create semaphores */
if (!vk_create_semaphores(&vk_core, false, &vk_sema)) {
fprintf(stderr, "No semaphores were created.\n");
goto fail;
}
- /* create shaders */
- vsdr = sdr_load("data/main.vert.spv", &vsz);
- fsdr = sdr_load("data/main.frag.spv", &fsz);
+ /* FIXME: this part is going to be part of each object's functions */
/* create depth attachment (for the moment we are going to use this
* for all images */
goto fail;
}
- /* create cmd buffer */
- if ((vk_cmd_buf = vk_create_cmd_buffer(&vk_core)) == VK_NULL_HANDLE) {
- fprintf(stderr, "Failed to create command buffer.\n");
- goto fail;
- }
+ /* create cmd buffers */
+ for (size_t i = 0; i < vk_chain.num_atts; i++) {
+ VkCommandBuffer cmd_buf;
+ VkFence fence;
+ if(!(vk_create_fence(&vk_core, &fence))) {
+ fprintf(stderr, "Failed to create fence: %d.\n", (int)i);
+ goto fail;
+ }
+ vk_wait_fences.push_back(fence);
- /* record cmd buffer */
- if (!vk_record_cmd_buffer(&vk_core, vk_cmd_buf,
- &vk_rnd, 0,
- 4, vk_fb_color,
- vk_chain.num_atts + 1, 0,
- 0, 0, win_w, win_h)) {
- fprintf(stderr, "Failed to record command buffer.\n");
- goto fail;
+ if (!(cmd_buf = vk_create_cmd_buffer(&vk_core))) {
+ fprintf(stderr, "Failed to create command buffer: %d.\n", (int)i);
+ goto fail;
+ }
+
+ /* record cmd buffer FIXME:
+ * part of each objects draw? loop for each
+ * renderer */
+ if (!vk_record_cmd_buffer(&vk_core, cmd_buf,
+ &vk_rnd, 0,
+ 4, vk_fb_color,
+ vk_chain.num_atts + 1, 0,
+ 0, 0, win_w, win_h)) {
+ fprintf(stderr, "Failed to record command buffer.\n");
+ goto fail;
+ }
+
+ vk_cmd_buffers.push_back(cmd_buf);
}
+ vkResetFences(vk_core.dev, vk_wait_fences.size(), vk_wait_fences.data());
+
free(vsdr);
free(fsdr);
return true;
fail:
+ for (size_t i = 0; i < vk_wait_fences.size(); i++) {
+ vk_destroy_fences(&vk_core, vk_wait_fences.size(), vk_wait_fences.data());
+ }
+ vk_wait_fences.clear();
+
+ for (size_t i = 0; i < vk_cmd_buffers.size(); i++) {
+ vk_destroy_cmd_buffers(&vk_core, vk_cmd_buffers.size(), vk_cmd_buffers.data());
+ }
+ vk_cmd_buffers.clear();
+
+ if (vk_depth_att.obj.img != VK_NULL_HANDLE) {
+ vk_destroy_image(&vk_core, &vk_depth_att.obj);
+ }
+
free(vsdr);
free(fsdr);
static void
cleanup()
{
+ delete camera;
+
vk_cleanup();
}
+static int count;
static void
display()
{
- uint32_t img_idx;
+ /* each object should have a command buffer renderpass etc? */
VkSubmitInfo sinfo;
VkPipelineStageFlags wait_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- VkPresentInfoKHR pinfo;
vkAcquireNextImageKHR(vk_core.dev, vk_chain.swapchain,
- UINT64_MAX, vk_sema.frame_ready, 0, &img_idx);
+ UINT64_MAX, vk_sema.frame_ready, 0, &vk_chain_idx);
memset(&sinfo, 0, sizeof sinfo);
sinfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
sinfo.pWaitSemaphores = &vk_sema.frame_ready;
sinfo.pWaitDstStageMask = &wait_stages;
sinfo.commandBufferCount = 1;
- sinfo.pCommandBuffers = &vk_cmd_buf;
+ sinfo.pCommandBuffers = &vk_cmd_buffers[vk_chain_idx];
sinfo.signalSemaphoreCount = 1;
sinfo.pSignalSemaphores = &vk_sema.frame_done;
- if (vkQueueSubmit(vk_core.queue, 1, &sinfo, 0) != 0) {
+ if (vkQueueSubmit(vk_core.queue, 1, &sinfo, vk_wait_fences[vk_chain_idx]) != 0) {
fprintf(stderr, "Failed to submit draw commands.\n");
abort();
}
+ if (vkQueueWaitIdle(vk_core.queue) != VK_SUCCESS) {
+ fprintf(stderr, "Failed to wait idle.\n");
+ abort();
+ }
+
+ if (vkWaitForFences(vk_core.dev, 1, &vk_wait_fences[vk_chain_idx],
+ VK_TRUE, FENCE_TIMEOUT) != VK_SUCCESS) {
+ fprintf(stderr, "Waiting for fence: %u failed.\n", vk_chain_idx);
+ abort();
+ }
+
+#if 0
memset(&pinfo, 0, sizeof pinfo);
pinfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
pinfo.waitSemaphoreCount = 1;
pinfo.pWaitSemaphores = &vk_sema.frame_done;
pinfo.swapchainCount = 1;
pinfo.pSwapchains = &vk_chain.swapchain;
- pinfo.pImageIndices = &img_idx;
+ pinfo.pImageIndices = &vk_chain_idx;
+#endif
+
+ if (!vk_queue_present(&vk_chain, vk_core.queue, vk_chain_idx, vk_sema.frame_done)) {
+ abort();
+ }
+ vkResetFences(vk_core.dev, 1, &vk_wait_fences[vk_chain_idx]);
- vkQueuePresentKHR(vk_core.queue, &pinfo);
+ printf("display %d\n", count++);
}
static void
{
vkQueueWaitIdle(vk_core.queue);
- if (vk_cmd_buf != VK_NULL_HANDLE) {
- vkResetCommandBuffer(vk_cmd_buf, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
- }
-
vk_destroy_image(&vk_core, &vk_depth_att.obj);
- vk_destroy_semaphores(&vk_core, &vk_sema);
vk_destroy_renderer(&vk_core, &vk_rnd);
+ vk_destroy_semaphores(&vk_core, &vk_sema);
+
+ glfwDestroyWindow(win);
if (vk_chain.swapchain) {
vk_destroy_swapchain(&vk_core, &vk_chain);
vkDestroySurfaceKHR(vk_core.inst, vk_surf, 0);
}
- glfwDestroyWindow(win);
-
- if (!vk_enable_layers)
- vkFreeCommandBuffers(vk_core.dev, vk_core.cmd_pool, 1, &vk_cmd_buf);
-
- vk_cleanup_ctx(&vk_core, vk_enable_layers);
+ if (vk_enable_layers)
+ return;
+ vk_destroy_cmd_buffers(&vk_core, vk_cmd_buffers.size(), vk_cmd_buffers.data());
glfwTerminate();
+
+ vk_cleanup_ctx(&vk_core);
}
/* glfw callbacks */
static void
+clb_reshape(GLFWwindow *win,
+ int width,
+ int height)
+{
+ aspect = (float)width / (float)height;
+ mproj = calc_projection_matrix(45, aspect, 0.5, 1000.0f);
+
+ /* FIXME near and far clipping planes */
+ vk_set_viewport(&vk_core, vk_cmd_buffers[vk_chain_idx],
+ 0, 0, win_w, win_h, 0.0f, 1.0f);
+ win_w = width;
+ win_h = height;
+}
+
+static void
clb_key(GLFWwindow *win, int key, int scancode,
int action, int mods)
{
+ if (action == GLFW_REPEAT) return;
+
if (action == GLFW_PRESS) {
switch(key) {
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(win, GLFW_TRUE);
- return;
+ exit(0);
case ' ':
move_camera = !move_camera;
break;
}
}
-static void
-clb_reshape(GLFWwindow *win,
- int width,
- int height)
-{
-}
-
static double prev_x, prev_y;
static bool button[8];