+++ /dev/null
-#ifndef CAMERA_H_
-#define CAMERA_H_
-
-#include <gmath/gmath.h>
-
-class Camera {
-public:
- Camera();
- virtual ~Camera();
-
- virtual Mat4 get_view_matrix() const = 0;
-};
-
-class OrbitCamera : public Camera {
-protected:
- float theta;
- float phi;
- float distance;
-
- Vec3 position;
-
-public:
- OrbitCamera();
- virtual ~OrbitCamera();
-
- virtual Mat4 get_view_matrix() const override;
-
- void set_orbit_params(float theta, float phi, float distance);
- void set_position(float x, float y, float z);
-};
-
-Mat4 calc_projection_matrix(float fov_deg, float aspect, float n, float f);
-
-#endif // CAMERA_H_