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[ludumice]
/
tentacle.h
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#ifndef TENTACLE_H_
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#define TENTACLE_H_
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#include <vector>
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#include <gmath/gmath.h>
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class Tentacle {
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private:
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std::vector<Vec3> cpoints;
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public:
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Tentacle();
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~Tentacle();
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bool init();
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void add_control_point(const Vec3 &point);
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void draw(long time);
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};
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#endif // TENTACLE_H_