no clue :) just to push it
[demo] / gl_shaders / default.f.glsl
2018-03-15 Eleni Maria Steanow we have UBOs/GLSL450 we can use the same shaders...
2018-03-15 Eleni Maria SteaChanged the OpenGL part and the GLSL shaders to use...
2017-08-24 Eleni Maria Steaadded IBR lighting from irradiance maps
2017-08-22 Eleni Maria Steafixed issues in shaders
2017-08-22 Eleni Maria Steacontrols for fog to select params
2017-08-21 Eleni Maria Steaadded fog (need to set the fog params)
2017-08-19 Eleni Maria Steaterrain working - no culling
2017-08-19 Eleni Maria Steafixed terrain rendering - visualized normals
2017-07-26 Eleni Maria Steaquick backup
2017-07-25 Eleni Maria Steaquick backup