4 #include <vulkan/vulkan.h>
8 class UniformBufferVK : public UniformBuffer {
15 virtual ~UniformBufferVK();
17 virtual bool create(int size);
18 virtual void destroy() override;
20 virtual void bind(int binding) const override;
21 virtual bool update(void *data) override;
24 #endif //UNIFORMS_VK_H_