nuclear@36: #ifndef MAINWIN_H nuclear@36: #define MAINWIN_H nuclear@36: nuclear@36: #include nuclear@36: nuclear@36: namespace Ui { nuclear@36: class MainWin; nuclear@36: } nuclear@36: nuclear@36: class MainWin : public QMainWindow nuclear@36: { nuclear@36: Q_OBJECT nuclear@36: nuclear@36: public: nuclear@36: explicit MainWin(QWidget *parent = 0); nuclear@36: ~MainWin(); nuclear@36: nuclear@36: private slots: nuclear@36: void on_action_quit_triggered(); nuclear@36: nuclear@36: void on_action_about_triggered(); nuclear@36: nuclear@36: void on_spin_win_low_valueChanged(double arg1); nuclear@36: nuclear@36: void on_spin_win_high_valueChanged(double arg1); nuclear@36: nuclear@36: private: nuclear@36: Ui::MainWin *ui; nuclear@36: }; nuclear@36: nuclear@36: #endif // MAINWIN_H