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eleni@5
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1 #include <GL/gl.h>
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eleni@4
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2 #include <cxcore.h>
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eleni@4
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3 #include <highgui.h> //TODO remove
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eleni@6
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4 #include <cv.h> //TODO remove
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eleni@4
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5
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eleni@2
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6 #include <pthread.h>
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eleni@1
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7 #include <stdio.h>
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eleni@2
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8 #include <string.h>
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eleni@1
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9
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eleni@1
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10 #include "frame.h"
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eleni@2
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11 #include "kinect.h"
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eleni@1
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12
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eleni@2
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13 extern Frame *frame;
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eleni@2
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14 extern KinectParams *kin_params;
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eleni@1
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15
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eleni@2
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16 extern bool has_video;
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eleni@2
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17 extern bool has_depth;
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eleni@2
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18
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eleni@2
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19 Frame::Frame()
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eleni@1
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20 {
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eleni@5
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21 video_buf = cv::Mat::zeros(KINECT_VIDEO_HEIGHT, KINECT_VIDEO_WIDTH, CV_8UC3);
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eleni@6
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22 depth_buf = cv::Mat::zeros(KINECT_DEPTH_HEIGHT, KINECT_DEPTH_WIDTH, CV_16UC1);
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eleni@5
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23
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eleni@5
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24 tex_setup();
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eleni@5
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25 }
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eleni@5
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26
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eleni@5
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27 void Frame::tex_setup()
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eleni@5
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28 {
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eleni@5
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29 glGenTextures(1, &video_tex);
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eleni@5
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30 glGenTextures(1, &depth_tex);
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eleni@5
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31
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eleni@5
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32 glBindTexture(GL_TEXTURE_2D, video_tex);
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eleni@5
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33 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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eleni@5
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34 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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eleni@5
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35 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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eleni@5
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36 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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eleni@5
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37 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA, video_buf.size().width, video_buf.size().height,
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eleni@5
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38 0, GL_BGRA, GL_UNSIGNED_BYTE, &video_buf);
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eleni@5
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39
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eleni@5
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40 glBindTexture(GL_TEXTURE_2D, depth_tex);
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eleni@5
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41 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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eleni@5
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42 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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eleni@5
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43 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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eleni@5
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44 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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eleni@5
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45 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA, depth_buf.size().width, depth_buf.size().height,
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eleni@5
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46 0, GL_BGRA, GL_UNSIGNED_BYTE, &depth_buf);
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eleni@5
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47
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eleni@1
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48 }
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eleni@1
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49
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eleni@2
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50 void Frame::process()
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eleni@1
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51 {
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eleni@2
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52 if(has_video && has_depth)
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eleni@2
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53 printf("Depth and Rgb\n");
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eleni@2
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54 }
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eleni@2
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55
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eleni@2
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56 void video_cb(freenect_device *kin_dev, void *video, uint32_t time)
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eleni@2
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57 {
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eleni@4
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58 if(!video || !frame) {
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eleni@2
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59 has_video = false;
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eleni@2
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60 return;
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eleni@2
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61 }
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eleni@2
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62
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eleni@5
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63 /* freenect video data to cv mat: */
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eleni@5
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64 unsigned char* src = (unsigned char*)video;
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eleni@5
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65 unsigned char* dest = frame->video_buf.data;
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eleni@5
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66
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eleni@5
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67 for(int i=0; i<KINECT_VIDEO_HEIGHT * KINECT_VIDEO_WIDTH; i++) {
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eleni@5
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68 dest[0] = src[2];
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eleni@5
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69 dest[1] = src[1];
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eleni@5
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70 dest[2] = src[0];
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eleni@5
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71 dest += 3;
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eleni@5
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72 src += 3;
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eleni@5
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73 }
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eleni@2
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74 has_video = true;
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eleni@1
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75 }
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eleni@1
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76
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eleni@1
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77 void depth_cb(freenect_device *kin_dev, void *depth, uint32_t time)
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eleni@1
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78 {
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eleni@5
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79 if(!depth || !frame) {
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eleni@2
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80 has_depth = false;
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eleni@2
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81 return;
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eleni@2
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82 }
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eleni@2
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83
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eleni@5
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84 /* freenect depth data to cv mat: */
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eleni@8
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85 uint16_t* src = (uint16_t*)depth;
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eleni@8
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86 uint16_t* dest = (uint16_t*)frame->depth_buf.data;
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eleni@5
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87
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eleni@8
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88 for(int i=0; i<KINECT_DEPTH_HEIGHT * KINECT_DEPTH_WIDTH; i++) {
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eleni@8
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89 uint16_t val = *src;
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eleni@8
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90 if(val >= 2047) {
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eleni@8
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91 val = 0;
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eleni@8
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92 }
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eleni@8
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93 val = val << 5;
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eleni@8
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94 *dest = val;
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eleni@8
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95 src++;
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eleni@8
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96 dest++;
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eleni@8
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97 }
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eleni@5
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98
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eleni@8
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99
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eleni@6
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100 cv::imshow("foo", frame->depth_buf);
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eleni@6
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101 cv::waitKey(100);
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eleni@2
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102 has_depth = true;
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eleni@1
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103 }
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eleni@5
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104
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eleni@5
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105 bool save_video_ppm(void *video, int w, int h)
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eleni@5
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106 {
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eleni@5
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107 FILE *fp;
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eleni@5
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108 if(!(fp = fopen("test_video.ppm", "wb"))) {
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eleni@5
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109 fprintf(stderr, "Failed to open video file for writing.\n");
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eleni@5
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110 return false;
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eleni@5
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111 }
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eleni@6
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112 fprintf(fp, "P6\n%d %d\n255\n", w, h);
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eleni@6
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113 unsigned char *ptr = (unsigned char*)video;
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eleni@5
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114 for(int i=0; i<w * h * 3; i++) {
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eleni@5
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115 fputc(*ptr, fp);
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eleni@5
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116 ptr++;
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eleni@5
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117 }
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eleni@5
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118 fclose(fp);
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eleni@5
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119 return true;
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eleni@5
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120 }
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