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eleni@2
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1 #include <GL/glew.h>
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eleni@2
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2 #include <GL/glut.h>
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eleni@12
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3
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eleni@0
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4 #include <stdio.h>
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eleni@0
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5
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eleni@0
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6 #include "kinect.h"
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eleni@2
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7 #include "frame.h"
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eleni@12
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8 #include "tesquad.h"
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eleni@0
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9
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eleni@0
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10 freenect_context *kin_ctx;
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eleni@0
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11 freenect_device *kin_dev;
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eleni@0
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12 KinectParams kin_params;
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eleni@2
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13 Frame *frame;
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eleni@0
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14
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eleni@13
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15 static bool show;
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eleni@13
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16
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eleni@2
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17 static void cleanup();
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eleni@2
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18
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eleni@2
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19 static void display();
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eleni@2
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20 static void reshape(int w, int h);
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eleni@2
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21 static void keyb(unsigned char key, int x, int y);
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eleni@2
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22 static void idle();
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eleni@2
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23
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eleni@2
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24 bool has_video;
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eleni@2
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25 bool has_depth;
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eleni@2
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26
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eleni@2
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27 int main(int argc, char **argv)
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eleni@0
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28 {
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eleni@0
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29 if(!init_kinect(&kin_ctx, &kin_dev, &kin_params))
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eleni@0
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30 return 1;
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eleni@0
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31
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eleni@7
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32 if(!init_kinect_frames(kin_ctx, kin_dev, &kin_params)) {
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eleni@2
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33 stop_kinect(kin_ctx, kin_dev);
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eleni@2
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34 return 1;
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eleni@2
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35 }
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eleni@2
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36
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eleni@2
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37 glutInitWindowSize(800, 600);
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eleni@2
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38 glutInit(&argc, argv);
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eleni@2
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39 glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
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eleni@2
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40 glutCreateWindow("Test Kinect");
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eleni@2
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41
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eleni@2
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42 glewInit();
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eleni@2
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43
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eleni@2
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44 glutDisplayFunc(display);
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eleni@2
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45 glutReshapeFunc(reshape);
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eleni@2
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46 glutKeyboardFunc(keyb);
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eleni@2
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47 glutIdleFunc(idle);
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eleni@2
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48
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eleni@2
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49 glClearColor(1, 1, 1, 1);
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eleni@12
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50 frame = new Frame;
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eleni@2
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51
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eleni@2
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52 atexit(cleanup);
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eleni@2
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53 glutMainLoop();
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eleni@2
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54 }
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eleni@2
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55
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eleni@2
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56 static void display()
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eleni@2
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57 {
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eleni@2
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58 glClear(GL_COLOR_BUFFER_BIT);
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eleni@2
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59
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eleni@2
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60 glMatrixMode(GL_MODELVIEW);
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eleni@2
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61 glLoadIdentity();
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eleni@2
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62
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eleni@2
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63 glClearColor(1, 0, 0, 1);
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eleni@2
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64
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eleni@2
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65 has_depth = false; has_video = false;
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eleni@2
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66
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eleni@2
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67 if(freenect_process_events(kin_ctx) != 0) {
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eleni@2
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68 fprintf(stderr, "Failed to process events.\n");
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eleni@2
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69 exit(0);
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eleni@2
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70 }
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eleni@2
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71 frame->process();
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eleni@2
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72
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eleni@12
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73 glEnable(GL_TEXTURE_2D);
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eleni@13
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74 if(show) {
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eleni@13
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75 glBindTexture(GL_TEXTURE_2D, frame->video_tex);
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eleni@13
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76 draw_tess_quad(-1, -1, 1, 2, 1, 1);
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eleni@13
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77 glBindTexture(GL_TEXTURE_2D, frame->depth_tex);
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eleni@13
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78 draw_tess_quad(0, -1, 1, 2, 1, 1);
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eleni@13
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79 }
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eleni@12
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80 glDisable(GL_TEXTURE_2D);
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eleni@12
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81
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eleni@2
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82 glutSwapBuffers();
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eleni@2
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83 }
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eleni@2
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84
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eleni@2
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85 static void reshape(int w, int h)
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eleni@2
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86 {
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eleni@2
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87 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
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eleni@2
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88 glMatrixMode(GL_PROJECTION);
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eleni@2
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89 glLoadIdentity();
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eleni@2
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90 gluPerspective(45, (float)w / (float)h, 1, 1000);
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eleni@2
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91 }
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eleni@2
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92
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eleni@2
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93 static void keyb(unsigned char key, int x, int y)
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eleni@2
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94 {
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eleni@2
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95 switch(key) {
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eleni@13
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96 case 's':
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eleni@13
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97 if(show)
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eleni@13
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98 show = false;
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eleni@13
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99 else
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eleni@13
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100 show = true;
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eleni@13
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101 break;
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eleni@2
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102 case 27:
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eleni@2
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103 exit(0);
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eleni@2
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104 default:
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eleni@2
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105 break;
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eleni@2
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106 }
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eleni@2
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107 }
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eleni@2
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108
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eleni@2
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109 static void idle()
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eleni@2
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110 {
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eleni@2
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111 glutPostRedisplay();
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eleni@2
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112 }
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eleni@2
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113
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eleni@2
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114 static void cleanup()
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eleni@2
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115 {
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eleni@2
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116 stop_kinect_frames(kin_dev);
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eleni@0
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117 stop_kinect(kin_ctx, kin_dev);
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eleni@0
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118 }
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