X-Git-Url: https://eleni.mutantstargoat.com/git/?p=winnie;a=blobdiff_plain;f=src%2Fmain.cc;h=cb6018d43dededc900218769f9886cc1f5cbe1e2;hp=171f80319eb5c4ee4f76e51d130e79305d8f4ad0;hb=65eda3d5a8e4ad8d28bda12cace044628c1a69be;hpb=ffd2c0a0f8b898cb4199a0c63aff255a85cc0f11 diff --git a/src/main.cc b/src/main.cc index 171f803..cb6018d 100644 --- a/src/main.cc +++ b/src/main.cc @@ -1,25 +1,43 @@ #include #include +#include #include "winnie.h" static void display(Window *win); static void keyboard(Window *win, int key, bool pressed); +static void button(Window *win, int bn, bool pressed, int x, int y); +static void motion(Window *win, int x, int y); static void cleanup(); int main() { - winnie_init(); + if(!winnie_init()) { + exit(1); + } + atexit(cleanup); Window *win1 = new Window; - win1->set_title("title1"); + win1->set_title("red"); win1->move(5, 10); - win1->resize(600, 800); + win1->resize(200, 300); win1->set_display_callback(display); win1->set_keyboard_callback(keyboard); + win1->set_mouse_button_callback(button); + win1->set_mouse_motion_callback(motion); + + Window *win2 = new Window; + win2->set_title("yellow"); + win2->move(150, 10); + win2->resize(200, 300); + win2->set_display_callback(display); + win2->set_keyboard_callback(keyboard); + win2->set_mouse_button_callback(button); + win2->set_mouse_motion_callback(motion); wm->add_window(win1); + wm->add_window(win2); while(1) { process_events(); @@ -28,7 +46,17 @@ int main() static void display(Window *win) { - fill_rect(win->get_rect(), 0, 0, 0); + const char *win_title = win->get_title(); + const char *t1 = "red"; + const char *t2 = "yellow"; + + if(!strcmp(win_title, t1)) { + fill_rect(win->get_absolute_rect(), 247, 68, 50); + } + + if(!strcmp(win_title, t2)) { + fill_rect(win->get_absolute_rect(), 255, 215, 78); + } } static void keyboard(Window *win, int key, bool pressed) @@ -39,6 +67,16 @@ static void keyboard(Window *win, int key, bool pressed) } } +static void button(Window *win, int bn, bool pressed, int x, int y) +{ + printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release"); +} + +static void motion(Window *win, int x, int y) +{ + printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y); +} + static void cleanup() { winnie_shutdown();