created libwinnie (library), winnie (the server application) and clients
[winnie] / winnie / src / main.cc
diff --git a/winnie/src/main.cc b/winnie/src/main.cc
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+/*
+winnie - an experimental window system
+
+Copyright (C) 2013 Eleni Maria Stea
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Author: Eleni Maria Stea <elene.mst@gmail.com>
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "winnie.h"
+
+static void display(Window *win);
+static void keyboard(Window *win, int key, bool pressed);
+static void button(Window *win, int bn, bool pressed, int x, int y);
+static void motion(Window *win, int x, int y);
+static void cleanup();
+
+int main()
+{
+       if(!winnie_init()) {
+               exit(1);
+       }
+
+       atexit(cleanup);
+
+       Window *win1 = new Window;
+       win1->set_title("Clipping the win title");
+       win1->move(200, 100);
+       win1->resize(200, 300);
+       win1->set_display_callback(display);
+       win1->set_keyboard_callback(keyboard);
+       win1->set_mouse_button_callback(button);
+       win1->set_mouse_motion_callback(motion);
+
+       Window *win2 = new Window;
+       win2->set_title("window 2");
+       win2->move(300, 100);
+       win2->resize(200, 300);
+       win2->set_display_callback(display);
+       win2->set_keyboard_callback(keyboard);
+       win2->set_mouse_button_callback(button);
+       win2->set_mouse_motion_callback(motion);
+
+       wm->add_window(win1);
+       wm->add_window(win2);
+
+       Pixmap bg;
+       if(!(bg.load("data/bg.ppm"))) {
+               fprintf(stderr, "failed to load pixmap\n");
+       }
+
+       wm->set_background(&bg);
+
+       while(1) {
+               process_events();
+       }
+}
+
+static void display(Window *win)
+{
+       fill_rect(win->get_absolute_rect(), 128, 128, 128);
+}
+
+static void keyboard(Window *win, int key, bool pressed)
+{
+       switch(key) {
+       case 'q':
+               exit(0);
+       }
+}
+
+static void button(Window *win, int bn, bool pressed, int x, int y)
+{
+       printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release");
+}
+
+static void motion(Window *win, int x, int y)
+{
+       printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y);
+}
+
+static void cleanup()
+{
+       winnie_shutdown();
+}