*work in progress*
[winnie] / src / wm.cc
index 0428a7c..f65c9c2 100644 (file)
--- a/src/wm.cc
+++ b/src/wm.cc
@@ -1,8 +1,8 @@
 #include <stdexcept>
+#include "gfx.h"
 #include "wm.h"
 #include "window.h"
 
-
 WindowManager *wm;
 static WindowManager wminst;
 
@@ -13,6 +13,12 @@ WindowManager::WindowManager()
        } else {
                throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
        }
+
+       focused_win = 0;
+
+       bg_color[0] = 210;
+       bg_color[1] = 106;
+       bg_color[2] = 106;
 }
 
 void WindowManager::invalidate_region(const Rect &rect)
@@ -22,16 +28,64 @@ void WindowManager::invalidate_region(const Rect &rect)
 
 void WindowManager::process_windows()
 {
-       //TODO:
-       //sta dirty rectangles na brw to union
-       //na eleg3w poia einai sto dirty area k na ta kanw dirty
-       //na ka8arizw ta dirty areas
-       //prwta render to bg
-       //meta ola ta dirty:
+       if(dirty_rects.empty()) {
+               return;
+       }
+
+       std::list<Rect>::iterator drit = dirty_rects.begin();
+       Rect uni = *drit++;
+       while(drit != dirty_rects.end()) {
+               uni = rect_union(uni, *drit++);
+       }
+       dirty_rects.clear();
+
+       fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
+       
        std::list<Window*>::iterator it = windows.begin();
        while(it != windows.end()) {
-               if((*it)->dirty) {
+               Rect intersect = rect_intersection((*it)->rect, uni); 
+               if(intersect.width && intersect.height) {
                        (*it)->draw();
                }
+               it++;
        }
 }
+
+void WindowManager::add_window(Window *win)
+{
+       if(windows.empty()) {
+               focused_win = win;
+       }
+
+       windows.push_back(win);
+}
+
+void WindowManager::set_focused_window(Window *win)
+{
+       focused_win = win;
+}
+
+const Window *WindowManager::get_focused_window() const
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_focused_window()
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
+{
+       Window *win = 0;
+       std::list<Window*>::reverse_iterator rit = windows.rbegin();
+       while(rit != windows.rend()) {
+               if((*rit)->contains_point(pointer_x, pointer_y)) {
+                       win = *rit;
+                       break;
+               }
+               rit++;
+       }
+
+       return win;
+}