*in progress*
[winnie] / src / wm.cc
index b661234..ec73a5b 100644 (file)
--- a/src/wm.cc
+++ b/src/wm.cc
@@ -1,4 +1,7 @@
+#include <algorithm>
 #include <stdexcept>
+#include <stdio.h>     // TODO
+
 #include "gfx.h"
 #include "wm.h"
 #include "window.h"
@@ -8,6 +11,49 @@
 WindowManager *wm;
 static WindowManager wminst;
 
+static void display(Window *win);
+static void mouse(Window *win, int bn, bool pressed);
+static void motion(Window *win, int x, int y);
+
+void WindowManager::create_frame(Window *win)
+{
+       Window *frame = new Window;
+       Window *parent = win->get_parent();
+
+       frame->set_display_callback(display);
+       frame->set_mouse_button_callback(mouse);
+       frame->set_mouse_motion_callback(motion);
+
+       frame->add_child(win);
+       frame->set_focusable(false);
+
+       windows.push_back(frame);
+
+       Rect win_rect = win->get_rect();
+       frame->move(win_rect.x - frame_thickness, 
+                       win_rect.y - frame_thickness - titlebar_thickness);
+       frame->resize(win_rect.width + frame_thickness * 2, 
+                       win_rect.height + frame_thickness * 2 + titlebar_thickness);
+
+       parent->add_child(frame);
+}
+
+void WindowManager::destroy_frame(Window *win)
+{
+       Window *frame = win->parent;
+       if(!frame) {
+               return;
+       }
+
+       std::list<Window*>::iterator it;
+       it = std::find(windows.begin(), windows.end(), frame);
+       if(it != windows.end()) {
+               root_win->add_child(win);
+               windows.erase(it);
+               delete frame;
+       }
+}
+
 WindowManager::WindowManager()
 {
        if(!wm) {
@@ -16,12 +62,23 @@ WindowManager::WindowManager()
                throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
        }
 
+       root_win = new Window;
+       root_win->resize(get_screen_size().width, get_screen_size().height);
+       root_win->move(0, 0);
+       root_win->set_managed(false);
+
        focused_win = 0;
 
        bg_color[0] = 210;
        bg_color[1] = 106;
        bg_color[2] = 106;
 
+       frame_thickness = 2;
+       titlebar_thickness = 4;
+
+       frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
+       frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
+
        mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
        unsigned char *pixels = mouse_cursor.get_image();
 
@@ -36,6 +93,11 @@ WindowManager::WindowManager()
        }
 }
 
+WindowManager::~WindowManager()
+{
+       delete root_win;
+}
+
 void WindowManager::invalidate_region(const Rect &rect)
 {
        dirty_rects.push_back(rect);
@@ -55,15 +117,8 @@ void WindowManager::process_windows()
        dirty_rects.clear();
 
        fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
-       
-       std::list<Window*>::iterator it = windows.begin();
-       while(it != windows.end()) {
-               Rect intersect = rect_intersection((*it)->rect, uni); 
-               if(intersect.width && intersect.height) {
-                       (*it)->draw();
-               }
-               it++;
-       }
+
+       root_win->draw_children(uni);
 
        // draw mouse cursor
        int mouse_x, mouse_y;
@@ -79,16 +134,54 @@ void WindowManager::process_windows()
 
 void WindowManager::add_window(Window *win)
 {
+       if(!win || win == root_win) {
+               return;
+       }
+
+       root_win->add_child(win);
+
        if(windows.empty()) {
                focused_win = win;
        }
 
+       if(win->get_managed()) {
+               create_frame(win);
+       }
+
        windows.push_back(win);
 }
 
+void WindowManager::remove_window(Window *win)
+{
+       std::list<Window*>::iterator it;
+       it = std::find(windows.begin(), windows.end(), win);
+
+       if(it != windows.end()) {
+               windows.erase(it);
+       }
+}
+
 void WindowManager::set_focused_window(Window *win)
 {
-       focused_win = win;
+       if(!win) {
+               focused_win = 0;
+               return;
+       }
+
+       if(win->get_focusable()) {
+               focused_win = win;
+               return;
+       }
+
+       Window **children = win->get_children();
+       for(int i=0; i<win->get_children_count(); i++) {
+               if(children[0]->get_focusable()) {
+                       set_focused_window(children[0]);
+                       return;
+               }
+       }
+
+       focused_win = 0;
 }
 
 const Window *WindowManager::get_focused_window() const
@@ -103,15 +196,51 @@ Window *WindowManager::get_focused_window()
 
 Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
 {
-       Window *win = 0;
        std::list<Window*>::reverse_iterator rit = windows.rbegin();
        while(rit != windows.rend()) {
-               if((*rit)->contains_point(pointer_x, pointer_y)) {
-                       win = *rit;
-                       break;
+               Window *w = *rit++;
+               Window *parent = w->get_parent();
+
+               if(parent == root_win && w->contains_point(pointer_x, pointer_y)) {
+                       return w;
                }
-               rit++;
        }
 
-       return win;
+       return 0;
+}
+
+static void display(Window *win)
+{
+       if(win->get_managed()) {
+               fill_rect(win->get_rect(), 255, 211, 5);
+               win->draw(win->get_parent()->get_rect());
+       }
+}
+
+static int prev_x = -1, prev_y;
+
+static void mouse(Window *win, int bn, bool pressed)
+{
+       printf("mouse callback (%d, %s)\n", bn, pressed ? "pressed" : "released");
+       if(bn == 0) {
+               if(pressed) {
+                       get_pointer_pos(&prev_x, &prev_y);
+               } else {
+                       prev_x = -1;
+               }
+       }
+}
+
+static void motion(Window *win, int x, int y)
+{
+       int left_bn = get_button(0);
+       if(left_bn && prev_x != -1) {
+               int dx = x - prev_x;
+               int dy = y - prev_y;
+               prev_x = x;
+               prev_y = y;
+
+               Rect rect = win->get_rect();
+               win->move(rect.x + dx, rect.y + dy);
+       }
 }