+#include <algorithm>
#include <stdexcept>
+
#include "gfx.h"
#include "wm.h"
#include "window.h"
WindowManager *wm;
static WindowManager wminst;
+static void display(Window *win);
+static void mouse(Window *win, int key, bool pressed);
+static void motion(Window *win, int x, int y);
+
+void WindowManager::create_frame(Window *win)
+{
+ Window *frame = new Window;
+ Window *parent = win->get_parent();
+
+ frame->set_display_callback(display);
+// frame->set_mouse_button_callback(mouse);
+// frame->set_mouse_motion_callback(motion);
+
+ frame->add_child(win);
+ frames.push_back(frame);
+
+ Rect win_rect = win->get_rect();
+ frame->move(win_rect.x - frame_thickness,
+ win_rect.y - frame_thickness - titlebar_thickness);
+ frame->resize(win_rect.width + frame_thickness * 2,
+ win_rect.height + frame_thickness * 2 + titlebar_thickness);
+
+ parent->add_child(frame);
+}
+
+void WindowManager::destroy_frame(Window *win)
+{
+ Window *frame = win->parent;
+ if(!frame) {
+ return;
+ }
+
+ std::list<Window*>::iterator it;
+ it = std::find(frames.begin(), frames.end(), frame);
+ if(it != frames.end()) {
+ root_win->add_child(win);
+ frames.erase(it);
+ delete frame;
+ }
+}
+
WindowManager::WindowManager()
{
if(!wm) {
throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
}
+ root_win = new Window;
+ root_win->resize(get_screen_size().width, get_screen_size().height);
+ root_win->move(0, 0);
+ root_win->set_managed(false);
+
focused_win = 0;
bg_color[0] = 210;
bg_color[1] = 106;
bg_color[2] = 106;
+ frame_thickness = 2;
+ titlebar_thickness = 4;
+
+ frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
+ frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
+
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
}
}
+WindowManager::~WindowManager()
+{
+ delete root_win;
+}
+
void WindowManager::invalidate_region(const Rect &rect)
{
dirty_rects.push_back(rect);
dirty_rects.clear();
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
-
- std::list<Window*>::iterator it = windows.begin();
- while(it != windows.end()) {
- Rect intersect = rect_intersection((*it)->rect, uni);
- if(intersect.width && intersect.height) {
- (*it)->draw();
- }
- it++;
- }
+
+ root_win->draw_children(uni);
// draw mouse cursor
int mouse_x, mouse_y;
void WindowManager::add_window(Window *win)
{
+ if(!win || win == root_win) {
+ return;
+ }
+
+ root_win->add_child(win);
+
if(windows.empty()) {
focused_win = win;
}
+ if(win->get_managed()) {
+ create_frame(win);
+ }
+
windows.push_back(win);
}
+void WindowManager::remove_window(Window *win)
+{
+ std::list<Window*>::iterator it;
+ it = std::find(windows.begin(), windows.end(), win);
+
+ if(it != windows.end()) {
+ windows.erase(it);
+ }
+}
+
void WindowManager::set_focused_window(Window *win)
{
focused_win = win;
return win;
}
+
+static void display(Window *win)
+{
+ if(win->get_managed()) {
+ fill_rect(win->get_rect(), 255, 211, 5);
+ win->draw(win->get_parent()->get_rect());
+ }
+}
+
+//static void mouse(Window *win, int key, bool pressed);
+//static void motion(Window *win, int x, int y);