#include <stdio.h> // TODO
#include "gfx.h"
-#include "wm.h"
-#include "window.h"
#include "mouse.h"
#include "mouse_cursor.h"
+#include "text.h"
+#include "wm.h"
+#include "window.h"
WindowManager *wm;
static WindowManager wminst;
static void display(Window *win);
-static void mouse(Window *win, int bn, bool pressed);
+static void mouse(Window *win, int bn, bool pressed, int x, int y);
static void motion(Window *win, int x, int y);
void WindowManager::create_frame(Window *win)
frame->set_display_callback(display);
frame->set_mouse_button_callback(mouse);
frame->set_mouse_motion_callback(motion);
-
- frame->add_child(win);
frame->set_focusable(false);
+ frame->add_child(win);
windows.push_back(frame);
Rect win_rect = win->get_rect();
- frame->move(win_rect.x - frame_thickness,
+ frame->move(win_rect.x - frame_thickness,
win_rect.y - frame_thickness - titlebar_thickness);
- frame->resize(win_rect.width + frame_thickness * 2,
+ frame->resize(win_rect.width + frame_thickness * 2,
win_rect.height + frame_thickness * 2 + titlebar_thickness);
+ win->move(frame_thickness, frame_thickness + titlebar_thickness);
parent->add_child(frame);
}
return;
}
+ if(grab_win == win) {
+ release_mouse();
+ }
+
std::list<Window*>::iterator it;
it = std::find(windows.begin(), windows.end(), frame);
if(it != windows.end()) {
bg_color[1] = 106;
bg_color[2] = 106;
- frame_thickness = 2;
- titlebar_thickness = 4;
+ frame_thickness = 8;
+ titlebar_thickness = 16;
- frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
- frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
+ set_focused_frame_color(36, 59, 98);
+ set_unfocused_frame_color(80, 129, 162);
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
}
dirty_rects.clear();
+ wait_vsync();
+
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
root_win->draw_children(uni);
void WindowManager::set_focused_window(Window *win)
{
- if(win == focused_win) {
+ if(win && win == focused_win) {
return;
}
+ Window *parent;
if(focused_win) {
// invalidate the frame (if any)
- Window *parent = focused_win->get_parent();
+ parent = focused_win->get_parent();
if(parent && parent != root_win) {
parent->invalidate();
+ fill_rect(parent->get_absolute_rect(), frame_ucolor[0], frame_ucolor[1], frame_ucolor[2]);
}
}
if(win->get_focusable()) {
focused_win = win;
+ parent = focused_win->get_parent();
+ fill_rect(parent->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
return;
}
for(int i=0; i<win->get_children_count(); i++) {
if(children[0]->get_focusable()) {
set_focused_window(children[0]);
+ fill_rect(win->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
return;
}
}
Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
{
- std::list<Window*>::reverse_iterator rit = windows.rbegin();
- while(rit != windows.rend()) {
- Window *w = *rit++;
- Window *parent = w->get_parent();
-
- if(parent == root_win && w->contains_point(pointer_x, pointer_y)) {
- return w;
+ Window *root_win = wm->get_root_window();
+ Window **children = root_win->get_children();
+ for(int i=root_win->get_children_count() - 1; i>=0; i--) {
+ if(children[i]->contains_point(pointer_x, pointer_y)) {
+ return children[i];
}
}
return 0;
}
+Window *WindowManager::get_root_window() const
+{
+ return root_win;
+}
+
+void WindowManager::set_focused_frame_color(int r, int g, int b)
+{
+ frame_fcolor[0] = r;
+ frame_fcolor[1] = g;
+ frame_fcolor[2] = b;
+}
+
+void WindowManager::get_focused_frame_color(int *r, int *g, int *b) const
+{
+ *r = frame_fcolor[0];
+ *g = frame_fcolor[1];
+ *b = frame_fcolor[2];
+}
+
+void WindowManager::set_unfocused_frame_color(int r, int g, int b)
+{
+ frame_ucolor[0] = r;
+ frame_ucolor[1] = g;
+ frame_ucolor[2] = b;
+}
+
+void WindowManager::get_unfocused_frame_color(int *r, int *g, int *b) const
+{
+ *r = frame_ucolor[0];
+ *g = frame_ucolor[1];
+ *b = frame_ucolor[2];
+}
+
+Window *WindowManager::get_grab_window() const
+{
+ return grab_win;
+}
+
+void WindowManager::grab_mouse(Window *win)
+{
+ grab_win = win;
+}
+
+void WindowManager::release_mouse()
+{
+ grab_win = 0;
+}
+
+void WindowManager::raise_window(Window *win)
+{
+ if(!win) {
+ return;
+ }
+
+ Window *parent = win->get_parent();
+ if(parent != root_win) {
+ if(parent->get_parent() == root_win) {
+ win = parent;
+ }
+ else {
+ return;
+ }
+ }
+
+ root_win->remove_child(win);
+ root_win->add_child(win);
+}
+
+void WindowManager::sink_window(Window *win)
+{
+ if(!win) {
+ return;
+ }
+
+ std::list<Window*>::iterator it;
+ it = std::find(windows.begin(), windows.end(), win);
+ if(it != windows.end()) {
+ windows.erase(it);
+ windows.push_front(win);
+ }
+}
+
static void display(Window *win)
{
- fill_rect(win->get_rect(), 255, 211, 5);
+ //frame display:
+ Window *child = win->get_children()[0];
+ int r, g, b;
+ Rect abs_rect = win->get_absolute_rect();
+
+ //TODO 5 not hardcoded
+ set_text_position(abs_rect.x + 5, abs_rect.y + 15);
+ set_text_color(255, 255, 255);
+
+ if(child == wm->get_focused_window()) {
+ wm->get_focused_frame_color(&r, &g, &b);
+ fill_rect(abs_rect, r, g, b);
+ }
+ else {
+ wm->get_unfocused_frame_color(&r, &g, &b);
+ fill_rect(win->get_absolute_rect(), r, g, b);
+ }
+
+ draw_text(child->get_title());
}
-static int prev_x = -1, prev_y;
+static int prev_x, prev_y;
-static void mouse(Window *win, int bn, bool pressed)
+static void mouse(Window *win, int bn, bool pressed, int x, int y)
{
if(bn == 0) {
if(pressed) {
- get_pointer_pos(&prev_x, &prev_y);
- } else {
- prev_x = -1;
+ wm->grab_mouse(win);
+ wm->raise_window(win);
+ prev_x = x;
+ prev_y = y;
+ }
+ else {
+ wm->release_mouse();
}
}
}
static void motion(Window *win, int x, int y)
{
int left_bn = get_button(0);
- if(left_bn && prev_x != -1) {
+ int right_button = get_button(2);
+
+ if(left_bn) {
int dx = x - prev_x;
int dy = y - prev_y;
- prev_x = x;
- prev_y = y;
+ prev_x = x - dx;
+ prev_y = y - dy;
Rect rect = win->get_rect();
win->move(rect.x + dx, rect.y + dy);