void Window::invalidate()
{
dirty = true;
- Rect abs_rect = get_absolute_rect();
+ Rect abs_rect = get_absolute_rect();
wm->invalidate_region(abs_rect);
}
void Window::draw(const Rect &dirty_region)
{
- //TODO
- //titlebar, frame
-
Rect intersect = rect_intersection(rect, dirty_region);
if(intersect.width && intersect.height) {
if(callbacks.display) {