mv
[winnie] / src / sdl / keyboard.cc
diff --git a/src/sdl/keyboard.cc b/src/sdl/keyboard.cc
deleted file mode 100644 (file)
index 2290213..0000000
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
-winnie - an experimental window system
-
-Copyright (C) 2013 Eleni Maria Stea
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-Author: Eleni Maria Stea <elene.mst@gmail.com>
-*/
-
-#ifdef WINNIE_SDL
-#include <SDL/SDL.h>
-
-#include "keyboard.h"
-#include "window.h"
-#include "wm.h"
-
-extern SDL_Event sdl_event;
-
-bool init_keyboard()
-{
-       return true;
-}
-
-void destroy_keyboard()
-{
-}
-
-int get_keyboard_fd()
-{
-       return -1;
-}
-
-void process_keyboard_event()
-{
-       int key = sdl_event.key.keysym.sym;
-
-       Window *focused_win = wm->get_focused_window();
-       if(focused_win) {
-               KeyboardFuncType keyb_callback = focused_win->get_keyboard_callback();
-               if(keyb_callback) {
-                       bool pressed = sdl_event.key.state == SDL_PRESSED;
-                       keyb_callback(focused_win, key, pressed);
-               }
-       }
-}
-#endif // WINNIE_SDL