created libwinnie (library), winnie (the server application) and clients
[winnie] / libwinnie / src / wm.cc
diff --git a/libwinnie/src/wm.cc b/libwinnie/src/wm.cc
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+/*
+winnie - an experimental window system
+
+Copyright (C) 2013 Eleni Maria Stea
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Author: Eleni Maria Stea <elene.mst@gmail.com>
+*/
+
+#include <algorithm>
+#include <limits.h>
+#include <stdexcept>
+#include <stdio.h>     // TODO
+
+#include "gfx.h"
+#include "mouse.h"
+#include "mouse_cursor.h"
+#include "shalloc.h"
+#include "text.h"
+#include "window.h"
+#include "winnie.h"
+#include "wm.h"
+
+#define DCLICK_INTERVAL 400
+
+WindowManager *wm;
+
+static void display(Window *win);
+static void mouse(Window *win, int bn, bool pressed, int x, int y);
+static void motion(Window *win, int x, int y);
+
+bool init_window_manager()
+{
+       void *wm_mem;
+       if(!(wm_mem = sh_malloc(sizeof *wm))) {
+               return false;
+       }
+
+       wm = new (wm_mem) WindowManager; 
+
+       get_subsys()->wm_offset = (int)((char*)wm - (char*)get_pool());
+
+       return true;
+}
+
+void destroy_window_manager()
+{
+       wm->~WindowManager();
+       sh_free(wm);
+}
+
+void WindowManager::create_frame(Window *win)
+{
+       Window *frame = new Window;
+       Window *parent = win->get_parent();
+
+       frame->set_display_callback(display);
+       frame->set_mouse_button_callback(mouse);
+       frame->set_mouse_motion_callback(motion);
+       frame->set_focusable(false);
+       frame->add_child(win);
+
+       windows.push_back(frame);
+
+       Rect win_rect = win->get_rect();
+       frame->move(win_rect.x - frame_thickness,
+                       win_rect.y - frame_thickness - titlebar_thickness);
+       frame->resize(win_rect.width + frame_thickness * 2,
+                       win_rect.height + frame_thickness * 2 + titlebar_thickness);
+
+       win->move(frame_thickness, frame_thickness + titlebar_thickness);
+       parent->add_child(frame);
+}
+
+void WindowManager::destroy_frame(Window *win)
+{
+       Window *frame = win->parent;
+       if(!frame) {
+               return;
+       }
+
+       if(grab_win == win) {
+               release_mouse();
+       }
+
+       std::list<Window*>::iterator it;
+       it = std::find(windows.begin(), windows.end(), frame);
+       if(it != windows.end()) {
+               root_win->add_child(win);
+               windows.erase(it);
+               delete frame;
+       }
+}
+
+WindowManager::WindowManager()
+{
+       if(!wm) {
+               wm = this;
+       } else {
+               throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
+       }
+
+       root_win = new Window;
+       root_win->resize(get_screen_size().width, get_screen_size().height);
+       root_win->move(0, 0);
+       root_win->set_managed(false);
+
+       grab_win = 0;
+       focused_win = 0;
+       background = 0;
+
+       bg_color[0] = 210;
+       bg_color[1] = 106;
+       bg_color[2] = 106;
+
+       frame_thickness = 8;
+       titlebar_thickness = 16;
+
+       set_focused_frame_color(0, 0, 0);
+       set_unfocused_frame_color(200, 200, 200);
+
+       mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
+       unsigned char *pixels = mouse_cursor.get_image();
+
+       for(int i=0; i<mouse_cursor_height; i++) {
+               for(int j=0; j<mouse_cursor_width; j++) {
+                       int val = mouse_cursor_bw[i * mouse_cursor_width + j];
+                       *pixels++ = val;
+                       *pixels++ = val;
+                       *pixels++ = val;
+                       *pixels++ = 255;
+               }
+       }
+}
+
+WindowManager::~WindowManager()
+{
+       delete root_win;
+}
+
+void WindowManager::invalidate_region(const Rect &rect)
+{
+       dirty_rects.push_back(rect);
+}
+
+void WindowManager::process_windows()
+{
+       if(dirty_rects.empty()) {
+               return;
+       }
+
+       std::list<Rect>::iterator drit = dirty_rects.begin();
+       Rect uni = *drit++;
+       while(drit != dirty_rects.end()) {
+               uni = rect_union(uni, *drit++);
+       }
+       dirty_rects.clear();
+
+       wait_vsync();
+
+       if(!background) {
+               fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
+       }
+       else {
+               blit(background->pixels, Rect(0, 0, background->width, background->height),
+                               get_framebuffer(), get_screen_size(), 0, 0);
+       }
+
+       root_win->draw_children(uni);
+
+       // draw mouse cursor
+       int mouse_x, mouse_y;
+       get_pointer_pos(&mouse_x, &mouse_y);
+
+       blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
+                       get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
+                       0, 0, 0);
+
+       Rect mouse_rect(mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height());
+       invalidate_region(mouse_rect);
+
+       gfx_update(uni);
+}
+
+void WindowManager::add_window(Window *win)
+{
+       if(!win || win == root_win) {
+               return;
+       }
+
+       root_win->add_child(win);
+
+       if(windows.empty()) {
+               focused_win = win;
+       }
+
+       if(win->get_managed()) {
+               create_frame(win);
+       }
+
+       windows.push_back(win);
+}
+
+void WindowManager::remove_window(Window *win)
+{
+       std::list<Window*>::iterator it;
+       it = std::find(windows.begin(), windows.end(), win);
+
+       if(it != windows.end()) {
+               windows.erase(it);
+       }
+}
+
+void WindowManager::set_focused_window(Window *win)
+{
+       if(win && win == focused_win) {
+               return;
+       }
+
+       Window *parent;
+       if(focused_win) {
+               // invalidate the frame (if any)
+               parent = focused_win->get_parent();
+               if(parent && parent != root_win) {
+                       parent->invalidate();
+                       fill_rect(parent->get_absolute_rect(), frame_ucolor[0], frame_ucolor[1], frame_ucolor[2]);
+               }
+       }
+
+       if(!win) {
+               focused_win = 0;
+               return;
+       }
+
+       if(win->get_focusable()) {
+               focused_win = win;
+               parent = focused_win->get_parent();
+               fill_rect(parent->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
+               return;
+       }
+
+       Window **children = win->get_children();
+       for(int i=0; i<win->get_children_count(); i++) {
+               if(children[0]->get_focusable()) {
+                       set_focused_window(children[0]);
+                       fill_rect(win->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
+                       return;
+               }
+       }
+
+       focused_win = 0;
+}
+
+const Window *WindowManager::get_focused_window() const
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_focused_window()
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
+{
+       Window *root_win = wm->get_root_window();
+       Window **children = root_win->get_children();
+       for(int i=root_win->get_children_count() - 1; i>=0; i--) {
+               if(children[i]->contains_point(pointer_x, pointer_y)) {
+                       return children[i];
+               }
+       }
+
+       return 0;
+}
+
+Window *WindowManager::get_root_window() const
+{
+       return root_win;
+}
+
+void WindowManager::set_focused_frame_color(int r, int g, int b)
+{
+       frame_fcolor[0] = r;
+       frame_fcolor[1] = g;
+       frame_fcolor[2] = b;
+}
+
+void WindowManager::get_focused_frame_color(int *r, int *g, int *b) const
+{
+       *r = frame_fcolor[0];
+       *g = frame_fcolor[1];
+       *b = frame_fcolor[2];
+}
+
+void WindowManager::set_unfocused_frame_color(int r, int g, int b)
+{
+       frame_ucolor[0] = r;
+       frame_ucolor[1] = g;
+       frame_ucolor[2] = b;
+}
+
+void WindowManager::get_unfocused_frame_color(int *r, int *g, int *b) const
+{
+       *r = frame_ucolor[0];
+       *g = frame_ucolor[1];
+       *b = frame_ucolor[2];
+}
+
+void WindowManager::set_background(const Pixmap *pixmap)
+{
+       if(background) {
+               delete background;
+       }
+
+       if(pixmap) {
+               background = new Pixmap(*pixmap);
+       }
+       else {
+               background = 0;
+       }
+}
+
+const Pixmap *WindowManager::get_background() const
+{
+       return background;
+}
+
+Window *WindowManager::get_grab_window() const
+{
+       return grab_win;
+}
+
+void WindowManager::grab_mouse(Window *win)
+{
+       grab_win = win;
+}
+
+void WindowManager::release_mouse()
+{
+       grab_win = 0;
+}
+
+void WindowManager::raise_window(Window *win)
+{
+       if(!win) {
+               return;
+       }
+
+       Window *parent = win->get_parent();
+       if(parent != root_win) {
+               if(parent->get_parent() == root_win) {
+                       win = parent;
+               }
+               else {
+                       return;
+               }
+       }
+
+       root_win->remove_child(win);
+       root_win->add_child(win);
+}
+
+void WindowManager::sink_window(Window *win)
+{
+       if(!win) {
+               return;
+       }
+
+       std::list<Window*>::iterator it;
+       it = std::find(windows.begin(), windows.end(), win);
+       if(it != windows.end()) {
+               windows.erase(it);
+               windows.push_front(win);
+       }
+}
+
+void WindowManager::maximize_window(Window *win)
+{
+       win->normal_rect = win->rect;
+       
+       Rect rect = get_screen_size();
+
+       Window *frame;
+       if((frame = win->get_parent())) {
+               frame->normal_rect = frame->rect;
+               frame->resize(rect.width, rect.height);
+               frame->move(rect.x, rect.y);
+
+               rect.width -= frame_thickness * 2;
+               rect.height -= frame_thickness * 2 + titlebar_thickness;
+       }
+       else {
+               win->move(0, 0);
+       }
+
+       win->resize(rect.width, rect.height);
+       win->set_state(Window::STATE_MAXIMIZED);
+}
+
+void WindowManager::unmaximize_window(Window *win)
+{
+       win->resize(win->normal_rect.width, win->normal_rect.height);
+       win->move(win->normal_rect.x, win->normal_rect.y);
+
+       Window *frame;
+       if((frame = win->get_parent())) {
+               frame->resize(frame->normal_rect.width, frame->normal_rect.height);
+               frame->move(frame->normal_rect.x, frame->normal_rect.y);
+       }
+
+       win->set_state(Window::STATE_NORMAL);
+}
+
+static void display(Window *win)
+{
+       //frame display:
+       Window *child = win->get_children()[0];
+       int r, g, b;
+       Rect abs_rect = win->get_absolute_rect();
+
+       //TODO 5 not hardcoded
+       set_text_position(abs_rect.x + 5, abs_rect.y + 15);
+       set_text_color(255, 255, 255);
+
+       if(child == wm->get_focused_window()) {
+               wm->get_focused_frame_color(&r, &g, &b);
+               fill_rect(abs_rect, r, g, b);
+       }
+       else {
+               wm->get_unfocused_frame_color(&r, &g, &b);
+               fill_rect(win->get_absolute_rect(), r, g, b);
+       }
+
+       draw_text(child->get_title());
+}
+
+static int prev_x, prev_y;
+
+static void mouse(Window *win, int bn, bool pressed, int x, int y)
+{
+       static long last_click = 0;
+
+       if(bn == 0) {
+               if(pressed) {   
+                       wm->grab_mouse(win);
+                       wm->raise_window(win);
+                       prev_x = x;
+                       prev_y = y;
+               }
+               else {
+                       long time = winnie_get_time();
+                       if((time - last_click) < DCLICK_INTERVAL) {
+                               Window *child = win->get_children()[0];
+                               Window::State state = child->get_state();
+                               if(state == Window::STATE_MAXIMIZED) {
+                                       wm->unmaximize_window(child);
+                               }
+                               else if(state == Window::STATE_NORMAL) {
+                                       wm->maximize_window(child);
+                               }
+                       }
+                       last_click = time;
+
+                       wm->release_mouse();
+               }
+       }
+}
+
+static void motion(Window *win, int x, int y)
+{
+       int left_bn = get_button(0);
+
+       if(left_bn) {
+               int dx = x - prev_x;
+               int dy = y - prev_y;
+               prev_x = x - dx;
+               prev_y = y - dy;
+
+               if(win->get_children()[0]->get_state() != Window::STATE_MAXIMIZED) {
+                       Rect rect = win->get_rect();
+                       win->move(rect.x + dx, rect.y + dy);
+               }
+       }
+}