more fixes
authorEleni Maria Stea <elene.mst@gmail.com>
Thu, 20 May 2021 05:11:37 +0000 (08:11 +0300)
committerEleni Maria Stea <elene.mst@gmail.com>
Thu, 20 May 2021 05:11:37 +0000 (08:11 +0300)
codecamp.tex

index ae972cc..447ba56 100644 (file)
 
             \put(0,-110.7){%
                 \begin{minipage}[b][38mm][t]{220mm}
-                    \usebeamerfont{title}{\inserttitle\par}
+                    \usebeamerfont{title}{\textbf{Adoption of ANGLE in
+                    WPE/WebKitGTK}\par}
                     \usebeamerfont{author}{\insertauthor\par}
                 \end{minipage}
             }
     {\footnotesize{
         \begin{enumerate}
         \itemsep0.3cm
-        \item {\color{coolblack}\textbf{Use ANGLE and EGL in the same program:
-            create 2 X11 windows, and draw 2 images from 2 different contexts
-                by 2 different drivers.}
+        \item {\color{coolblack}\textbf{Similar to WebKit: I've
+            used ANGLE and EGL in the same program (created 2 X11 windows, and
+                rendered 2 images from 2 different contexts by 2 different
+                drivers on them.}
 
                 \tiny{{(In several cases ANGLE behaves
                 different from EGL: e.g. when \texttt{eglMakeCurrent} doesn't
                 call \texttt{eglMakeCurrent}!!).}}
                 }
-            \item {\color{coolblack}\textbf{Fix the problem with shared 
-                context and shared textures.}
+            \item {\color{coolblack}\textbf{Shared context: Filled a shared texture with ANGLE,
+                displayed it with the native driver. (REJECTED)}
 
                 \tiny{{(required
                 modifications in ANGLE OpenGL driver, writing an ANGLE extension, forcing the 
                 EGL/OpenGL backend, and it wouldn't work with multiple
                 processes)}}
                 }
-            \item {\color{coolblack}\textbf{Fix the problem by sharing a Linux kernel 
-                dma-buf buffer across drivers.}
+            \item {\color{coolblack}\textbf{DMA-buffers: Filled two textures
+                from two drivers simultaneously by using a shared Linux kernel
+                dma-buf buffer. (ADOPTED)}
 
-                \tiny{{(drivers must support some EGL/GL extensions, but both mesa and
+                \tiny{{(drivers should support some EGL/GL extensions: both mesa and
                 ANGLE support them)}}
                 }
-            \item {\color{coolblack}\textbf{Solve the multiple processes case.}
+            \item {\color{coolblack}\textbf{Investigated the multiple processes
+                case. (FUTURE)}
 
                 \tiny{{(we need some sort of IPC to exchange the dma-buf FD)}}
                 }
@@ -362,8 +366,8 @@ program}
        \end{center}
        \vspace{-0.1cm}
        \scriptsize{\color{coolblack}
-       I've first written a program where both ANGLE and native system driver render
-       images on two different X11 windows and displayed them side by side:
+       I've first written a program where both ANGLE and the native system driver render
+       images on X11 windows:
        }
        \vspace{-0.1cm}
        \begin{center}
@@ -404,7 +408,8 @@ program}
 
        \vspace{-0.1cm}
        \begin{center}
-               \textbf{\color{coolblack}More on Makefile changes and dynamic loading:}
+               \textbf{\color{coolblack}Read more about invalidation and dynamic
+        loading:}
        \end{center}
 
        \setbeamertemplate{itemize/enumerate body begin}{\tiny}
@@ -462,7 +467,7 @@ program}
                         \\
                         \rowcolor{platinum}
                         \textbf{new\_ctx} = {\color{mediumred-violet}eglCreateContext}(new\_ctx\_dpy, new\_ctx\_config,
-                        \textbf{native\_ctx}, new\_ctx\_attrib);\\
+                        \textbf{shared\_ctx}, new\_ctx\_attrib);\\
                         \rowcolor{platinum}\\
                         \hline
                     \end{tabular}
@@ -472,8 +477,9 @@ program}
 
         \vspace{0.1cm}
         \scriptsize{
-            \textbf{\color{coolblack}{A texture generated by each context can be bound and used by the
-            other\\ without ever leaving the GPU!}}
+            \textbf{\color{coolblack}{Each texture created by the
+            \texttt{shared\_ctx} can
+            be bound and used by the \texttt{new\_ctx} while it stays in the GPU!}}
         }
         \vspace{0.01cm}