This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
Author: Eleni Maria Stea <elene.mst@gmail.com>
*/
static const void* (*gl_get_doublev)(GLenum, GLdouble*);
static const void* (*gl_get_floatv)(GLenum, GLfloat*);
static const void* (*gl_get_integerv)(GLenum, GLint*);
-static const void* (*gl_get_integer64v)(GLenum, GLint64*);
+static const void* (*gl_get_integer64v)(GLenum, GLint64*);
static const void* (*gl_get_booleani_v)(GLenum, GLuint, GLboolean*);
static const void* (*gl_get_doublei_v)(GLenum, GLuint, GLdouble*);
}
gl_get_string = dlsym(RTLD_NEXT, "glGetString");
-/* gl_get_stringi = dlsym(RTLD_NEXT, "glGetStringi");
+/* gl_get_stringi = dlsym(RTLD_NEXT, "glGetStringi");
- gl_get_booleanv = dlsym(RTLD_NEXT, "glGetBooleanv");
- gl_get_doublev = dlsym(RTLD_NEXT, "glGetDoublev");
- gl_get_floatv = dlsym(RTLD_NEXT, "glGetFloatv");
- gl_get_integerv = dlsym(RTLD_NEXT, "glGetIntegerv");
- gl_get_integer64v = dlsym(RTLD_NEXT, "glGetInteger64v");
+ gl_get_booleanv = dlsym(RTLD_NEXT, "glGetBooleanv");
+ gl_get_doublev = dlsym(RTLD_NEXT, "glGetDoublev");
+ gl_get_floatv = dlsym(RTLD_NEXT, "glGetFloatv");
+ gl_get_integerv = dlsym(RTLD_NEXT, "glGetIntegerv");
+ gl_get_integer64v = dlsym(RTLD_NEXT, "glGetInteger64v");
- gl_get_booleani_v = dlsym(RTLD_NEXT, "glGetBooleani_v");
- gl_get_doublei_v = dlsym(RTLD_NEXT, "glGetDoublei_v");
- gl_get_floati_v = dlsym(RTLD_NEXT, "glGetFloati_v");
- gl_get_integeri_v = dlsym(RTLD_NEXT, "glGetIntegeri_v");
- gl_get_integer64i_v = dlsym(RTLD_NEXT, "glGetInteger64i_v");*/
+ gl_get_booleani_v = dlsym(RTLD_NEXT, "glGetBooleani_v");
+ gl_get_doublei_v = dlsym(RTLD_NEXT, "glGetDoublei_v");
+ gl_get_floati_v = dlsym(RTLD_NEXT, "glGetFloati_v");
+ gl_get_integeri_v = dlsym(RTLD_NEXT, "glGetIntegeri_v");
+ gl_get_integer64i_v = dlsym(RTLD_NEXT, "glGetInteger64i_v");*/
done_init = 1;
return 0;
const GLubyte *glGetString(GLenum name)
{
- const char *key, *value;
+ const char *key;
+ const struct cfgopt *option;
init();
key = "extensions";
break;
- case GL_RENDERER:
- key = "renderer";
- break;
+ case GL_RENDERER:
+ key = "renderer";
+ break;
- case GL_SHADING_LANGUAGE_VERSION:
- key = "sl version";
- break;
+ case GL_SHADING_LANGUAGE_VERSION:
+ key = "sl version";
+ break;
default:
key = 0;
}
- if(key && (value = gliar_find_opt(cfglist, key))) {
- return value;
+ if(key && (option = gliar_find_opt(cfglist, key))) {
+ return (const GLubyte*)option->conc_vals;
}
return gl_get_string(name);