# Instructions:
# Copy this file to ~/.gliar.conf or to gliar.conf in the
# libgliar directory. Then run:
-# LD_PRELOAD=./libgliar.so <opengl_program_name>
+# gliar <opengl_program_name>
#
[vendor]
GL_ARB_texture_storage
GL_ARB_invalidate_subdata
+[major version]
+2
+
+[minor version]
+1
+
+[max texture units]
+8
+
+[max texture image units]
+16
+
+[max combined texture image units]
+32
+
+[max vertex texture image units]
+16
+
[max texture size]
8192
-[max texture units]
+[max cube map texture size]
+8192
+
+[max texture coordinates]
8
+
+[max vertex attributes]
+16
+
+[max vertex uniform vectors]
+4096
+
+[max fragment uniform vectors]
+4096
+
+[max varying vectors]
+32
+
+[max color attachments]
+8
+
+[max renderbuffer size ext]
+8192