faces->push_back(t);
}
}
- printf("spawn tri AABB: min y: %f max y: %f\n", min_y, max_y);
+/* printf("spawn tri AABB: min y: %f max y: %f\n", min_y, max_y);*/
}
bool Hair::init(const Mesh *m, int max_num_spawns, float thresh)
glPopAttrib();
}
+
+void Hair::set_transform(Mat4 &xform)
+{
+ this->xform = xform;
+}