demo
6 years agoget height, camera + cow movement with keys
Eleni Maria Stea [Sun, 20 Aug 2017 20:31:04 +0000 (23:31 +0300)]
get height, camera + cow movement with keys

6 years agoterrain working - no culling
Eleni Maria Stea [Sat, 19 Aug 2017 19:26:59 +0000 (22:26 +0300)]
terrain working - no culling

6 years agofixed terrain tiles generation
Eleni Maria Stea [Sat, 19 Aug 2017 18:24:43 +0000 (21:24 +0300)]
fixed terrain tiles generation

6 years agofixed terrain rendering - visualized normals
Eleni Maria Stea [Sat, 19 Aug 2017 16:55:30 +0000 (19:55 +0300)]
fixed terrain rendering - visualized normals

6 years agoadded function that procedurally generates heightfield
Eleni Maria Stea [Wed, 16 Aug 2017 13:25:47 +0000 (16:25 +0300)]
added function that procedurally generates heightfield
replaced jpg images with hdr

6 years agoupdated README.md
Eleni Maria Stea [Thu, 3 Aug 2017 08:34:50 +0000 (11:34 +0300)]
updated README.md

6 years agoadded terrain files - to be continued
Eleni Maria Stea [Sun, 30 Jul 2017 20:42:37 +0000 (23:42 +0300)]
added terrain files - to be continued

6 years agocubemap data
Eleni Maria Stea [Sun, 30 Jul 2017 20:25:21 +0000 (23:25 +0300)]
cubemap data

6 years agoskybox working
Eleni Maria Stea [Sun, 30 Jul 2017 20:24:40 +0000 (23:24 +0300)]
skybox working

6 years agoquick backup of geosphere generation etc
Eleni Maria Stea [Sat, 29 Jul 2017 15:22:20 +0000 (18:22 +0300)]
quick backup of geosphere generation etc

6 years agosupport for floating point images => needed for skybox
Eleni Maria Stea [Fri, 28 Jul 2017 11:00:18 +0000 (14:00 +0300)]
support for floating point images => needed for skybox

6 years agosrgb textures, cubemap support
Eleni Maria Stea [Thu, 27 Jul 2017 08:32:24 +0000 (11:32 +0300)]
srgb textures, cubemap support

6 years agofixed warnings
Eleni Maria Stea [Thu, 27 Jul 2017 06:49:04 +0000 (09:49 +0300)]
fixed warnings

6 years agographics api abstraction
Eleni Maria Stea [Thu, 27 Jul 2017 06:39:36 +0000 (09:39 +0300)]
graphics api abstraction

6 years agoran astyle, added delete scene
Eleni Maria Stea [Wed, 26 Jul 2017 14:53:23 +0000 (17:53 +0300)]
ran astyle, added delete scene

6 years agogetting uniform locations once, at the renderer creation, not everytime
Eleni Maria Stea [Wed, 26 Jul 2017 10:47:25 +0000 (13:47 +0300)]
getting uniform locations once, at the renderer creation, not everytime
we draw

6 years agoquick backup
Eleni Maria Stea [Wed, 26 Jul 2017 10:22:00 +0000 (13:22 +0300)]
quick backup
* fixed rendering, shaders, models on blender (they lacked materials)
rendering works but needs fixes (eg remove the get_uniform_location from
draw etc :p)

6 years agoquick backup
Eleni Maria Stea [Tue, 25 Jul 2017 14:34:45 +0000 (17:34 +0300)]
quick backup
+added the default shader files

6 years agobackup:
Eleni Maria Stea [Tue, 25 Jul 2017 11:08:28 +0000 (14:08 +0300)]
backup:
- removed renderer-gl (since mesh, shader, shaderprogram have their own
gl backends atm we can just call draw)
- added uniforms, camera, draw, matrices

6 years agoquick backup
Eleni Maria Stea [Mon, 24 Jul 2017 16:50:14 +0000 (19:50 +0300)]
quick backup

6 years agofixed mesh bugs
Eleni Maria Stea [Mon, 24 Jul 2017 14:51:57 +0000 (17:51 +0300)]
fixed mesh bugs

6 years agofixed indentation :p
Eleni Maria Stea [Mon, 17 Jul 2017 10:55:24 +0000 (13:55 +0300)]
fixed indentation :p

6 years agobackup of where I was last week (nothing added)
Eleni Maria Stea [Mon, 17 Jul 2017 07:51:46 +0000 (10:51 +0300)]
backup of where I was last week (nothing added)

6 years agofixed shader manager, added it
Eleni Maria Stea [Sun, 16 Jul 2017 15:26:22 +0000 (18:26 +0300)]
fixed shader manager, added it

6 years agoquick backup:
Eleni Maria Stea [Sun, 16 Jul 2017 12:40:53 +0000 (15:40 +0300)]
quick backup:
- camera
- state manager
- shaders
- renderer
- mesh drawing functions

missing: renderer drawing functions, renderers for our meshes

6 years agoquick backup of the renderer - things missing
Eleni Maria Stea [Fri, 14 Jul 2017 08:52:29 +0000 (11:52 +0300)]
quick backup of the renderer - things missing

6 years agoquick backup of changes:
Eleni Maria Stea [Wed, 12 Jul 2017 15:35:01 +0000 (18:35 +0300)]
quick backup of changes:
mouse handling, camera, shaderprog etc

6 years agoRevert "backup some changes:"
Eleni Maria Stea [Wed, 12 Jul 2017 15:26:16 +0000 (18:26 +0300)]
Revert "backup some changes:"

This reverts commit f906c6d5d6b93dcc4c0f3d54e679cf86c829b91e.

6 years agobackup some changes: MyCommit
Eleni Maria Stea [Wed, 12 Jul 2017 15:20:57 +0000 (18:20 +0300)]
backup some changes:
- camera class
- mouse/motion glfw callbacks

6 years agobackup (realized that the shader files weren't added to git)
Eleni Maria Stea [Wed, 12 Jul 2017 08:46:05 +0000 (11:46 +0300)]
backup (realized that the shader files weren't added to git)

6 years agoquick backup of the finished scene loader before I submit other parts
Eleni Maria Stea [Tue, 11 Jul 2017 07:20:12 +0000 (10:20 +0300)]
quick backup of the finished scene loader before I submit other parts
changes

*Note: I made a change to simplify the recursive create_object function.
Since most nodes contain only one mesh, there's no point to iterate
through meshes, we just choose the first one available.

Also: despite the fact that our 3d model is flat (no node hierarchy) we
calculate its modelling transformation recursively (as a product of its
local transform with the accumulative transformation of its parent
nodes), this way we can safely replace the models anytime.

6 years agoassign mesh, material to objects
Eleni Maria Stea [Mon, 10 Jul 2017 16:05:31 +0000 (19:05 +0300)]
assign mesh, material to objects

6 years agosubmodules:
Eleni Maria Stea [Mon, 3 Jul 2017 10:31:39 +0000 (13:31 +0300)]
submodules:
https://github.com/jtsiomb/libimago.git
https://github.com/jtsiomb/gph-math.git
were added.

6 years agoadded astyle.sh
Eleni Maria Stea [Mon, 3 Jul 2017 10:29:16 +0000 (13:29 +0300)]
added astyle.sh

6 years agofixed diagram
Eleni Maria Stea [Mon, 3 Jul 2017 08:33:22 +0000 (11:33 +0300)]
fixed diagram

6 years agonotes on the design - will be updated
Eleni Maria Stea [Mon, 3 Jul 2017 08:30:57 +0000 (11:30 +0300)]
notes on the design - will be updated

6 years agofirst git commit: scene, object, mesh, texture, shader, material etc
Eleni Maria Stea [Mon, 3 Jul 2017 07:45:07 +0000 (10:45 +0300)]
first git commit: scene, object, mesh, texture, shader, material etc
started opengl backend + stub vk backend