From: Eleni Maria Stea Date: Mon, 17 Jul 2017 10:55:24 +0000 (+0300) Subject: fixed indentation :p X-Git-Url: https://eleni.mutantstargoat.com/git/?p=demo;a=commitdiff_plain;h=c0078cdf2aa206287888afa767bf75fa0e81ad15 fixed indentation :p --- diff --git a/src/shader_manager.cc b/src/shader_manager.cc index 2b683d6..3927969 100644 --- a/src/shader_manager.cc +++ b/src/shader_manager.cc @@ -15,16 +15,16 @@ void ShaderManager::add_shader(Shader *sdr, const char *name) Shader *ShaderManager::load_shader(const char *name, SType type) { - std::map::const_iterator it; + std::map::const_iterator it; it = shaders.find(name); if(it != shaders.end()) { return it->second; } - Shader* sdr; + Shader *sdr; if(use_vulkan) { - // sdr = new ShaderVK; + // sdr = new ShaderVK; } else { sdr = new ShaderGL;