X-Git-Url: https://eleni.mutantstargoat.com/git/?p=demo;a=blobdiff_plain;f=src%2Frenderer.h;h=c33206b27f8f94f418b740c278a93a13408ae91e;hp=776ad9d72896c47ca088396405ec797030e7f030;hb=3082e3c645d1933610b261e6c93c040f32093637;hpb=369d75c73bf926a6dbcf4d740c8664bbb401602a diff --git a/src/renderer.h b/src/renderer.h index 776ad9d..c33206b 100644 --- a/src/renderer.h +++ b/src/renderer.h @@ -1,14 +1,7 @@ #ifndef RENDERER_H_ #define RENDERER_H_ -/* - this might change: - atm we are going to have 1 renderer per scene and 1 shader program - for the scene - */ - - -class Camera; +class OrbitCamera; class Object; class Scene; class ShaderProgram; @@ -16,21 +9,17 @@ class ShaderProgram; class Renderer { protected: ShaderProgram *sprog; - virtual void draw_object(Object *object) const = 0; + virtual void draw_object(Object *object) const; public: Scene *scene; - Camera *camera; + OrbitCamera *camera; Renderer(); - Renderer(ShaderProgram *sprog, Scene *scene, Camera *camera); virtual ~Renderer(); - virtual bool load_shader_program(const char *vfname, const char *ffname) = 0; - virtual void use_shader_program() = 0; - - virtual bool create() = 0; - virtual void draw() const = 0; + virtual bool create(); + virtual void draw() const; }; #endif // RENDERER_H_ \ No newline at end of file