X-Git-Url: https://eleni.mutantstargoat.com/git/?p=demo;a=blobdiff_plain;f=shaders%2Fsky.f.glsl;fp=shaders%2Fsky.f.glsl;h=4ebe72ac7dd6dfac2cc8cf01b3a5b0701e985214;hp=688da43fd8c4951af2d9c4d91d8093052dc94ff7;hb=e04bbfa8eb50d10fc87c3cbd6667de5de767eaa7;hpb=0f6519c2606f2863d9c7ee8b9754b9f23df281ab diff --git a/shaders/sky.f.glsl b/shaders/sky.f.glsl index 688da43..4ebe72a 100644 --- a/shaders/sky.f.glsl +++ b/shaders/sky.f.glsl @@ -2,12 +2,12 @@ layout(binding = 0) uniform samplerCube stex; -in vec3 normal; -out vec4 color; +layout(location = 0) in vec3 normal; +layout(location = 0) out vec4 color; void main() { - vec4 texel = textureCube(stex, normalize(normal)); + vec4 texel = texture(stex, normalize(normal)); color.rgb = texel.rgb; color.a = 1.0;