X-Git-Url: https://eleni.mutantstargoat.com/git/?p=demo;a=blobdiff_plain;f=gl_shaders%2Fsky.v.glsl;fp=gl_shaders%2Fsky.v.glsl;h=0000000000000000000000000000000000000000;hp=f5ba24f913c5252075a80dd628c0b355687e56c9;hb=0f6519c2606f2863d9c7ee8b9754b9f23df281ab;hpb=05d269a194496bcef85da78652b947f5bf1c9bcf diff --git a/gl_shaders/sky.v.glsl b/gl_shaders/sky.v.glsl deleted file mode 100644 index f5ba24f..0000000 --- a/gl_shaders/sky.v.glsl +++ /dev/null @@ -1,19 +0,0 @@ -#version 450 - -#define SKY_MATRIX_UNIFORMS 2 - -layout(std140, binding = SKY_MATRIX_UNIFORMS) uniform svu { - mat4 mviewproj; -} s; - - -layout(location = 1) in vec3 attr_pos; -layout(location = 2) in vec3 attr_normal; - -out vec3 normal; - -void main() -{ - gl_Position = s.mviewproj * vec4(attr_pos, 1.0); - normal = attr_normal; -}