projects
/
demo
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
now we have UBOs/GLSL450 we can use the same shaders for every backend
[demo]
/
vk_shaders
/
debug.f.glsl
diff --git
a/vk_shaders/debug.f.glsl
b/vk_shaders/debug.f.glsl
deleted file mode 100644
(file)
index
79bdba6
..0000000
--- a/
vk_shaders/debug.f.glsl
+++ /dev/null
@@
-1,8
+0,0 @@
-#version 450
-
-out vec4 color;
-
-void main()
-{
- color = vec4(1.0, 0.0, 1.0, 1.0);
-}