#include <vulkan/vulkan.h>
#include <vector>
-extern VkPipeline *vkgraphics_pipeline;
+extern VkPipeline *vkgparent_pipeline;
extern VkDescriptorSet *vkdescset;
extern VkFramebuffer *vkfbufs;
extern VkRenderPass vkrpass;
-extern VkSwapchainKHR vkswapchain;
-extern VkImage *vkswapchain_images;
-extern VkImageView *vkswapchain_views;
-extern int vknum_swapchain_images;
-extern VkSurfaceKHR vksurface;
extern VkInstance vkinst;
extern VkPhysicalDevice vkpdev;
extern VkDevice vkdev;
extern VkCommandPool vkcmdpool;
extern VkCommandBuffer vkcmdbuf; /* primary command buffer */
extern int vkqfamily;
-extern int vknext_swapchain_image;
+
+/* presentation */
+extern VkSurfaceKHR vksurface;
+extern VkSwapchainKHR vkswapchain;
+extern int vknum_swapchain_images;
+extern VkImage *vkswapchain_images;
+extern VkImageView *vkswapchain_views;
+extern int vk_curr_swapchain_image;
+extern VkSemaphore vk_img_avail_sema;
+extern VkSemaphore vk_rend_done_sema;
struct vku_buffer {
VkBuffer buf;
bool vku_create_device();
void vku_cleanup();
+/* semaphores */
+bool vku_create_semaphores();
+
/* command buffers */
VkCommandBuffer vku_alloc_cmdbuf(VkCommandPool pool, VkCommandBufferLevel level);
void vku_free_cmdbuf(VkCommandPool pool, VkCommandBuffer buf);