fixes
[demo] / src / vulkan / vkutil-pipeline.h
index 9f8a266..281d489 100644 (file)
@@ -2,10 +2,7 @@
 #define VKUTIL_PIPELINE_H_
 
 #include <vulkan/vulkan.h>
-
-#define VERTEX_ATTRIB_BIT (1 << VKU_BIND_VERTEX)
-#define NORMAL_ATTRIB_BIT (1 << VKU_BIND_NORMAL)
-#define TEX_COORD_ATTRIB_BIT (1 << VKU_BIND_TEX_COORD)
+#include <vector>
 
 enum VkuVertexBindings {
        VKU_BIND_VERTEX,
@@ -33,22 +30,22 @@ private:
        std::vector<VkVertexInputBindingDescription> bind_descriptions;
        std::vector<VkVertexInputAttributeDescription> attr_descriptions;
 
-       /* uniforms */
-       std::vector<VkDescriptorSetLayout> dset_layouts;
-       std::vector<VkPushConstantRange> push_const_ranges;
+       /* resources */
+       std::vector<VkDescriptorSetLayout> res_layouts;
+//     std::vector<VkPushConstantRange> push_const_ranges;
+
+       VkPipelineLayout layout;
 
 public:
        VkuPipelineGenerator();
        ~VkuPipelineGenerator();
 
-       VkPipeline generate(VkuDynState dyn_flags) const;
+       VkPipeline generate(VkuDynState dyn_flags);
 
        void set_shader_modules(VkShaderModule vs, VkShaderModule fs);
        void set_attribute(uint32_t binding, uint32_t stride, uint32_t location,
                        VkFormat format);
-       void set_descriptor_set_layout(const vku_descriptor &desc);
-
-       void set_push_constant(); //TODO
+       void set_resources_layout(VkDescriptorSetLayout layout);
 };
 
 #endif // VKUTIL_PIPELINE_H_