class UniformBufferVK : public UniformBuffer {
private:
vku_buffer *ubo;
- VkDescriptorSet dset;
+
+ VkWriteDescriptorSet descr_write;
+ VkDescriptorBufferInfo ubo_inf;
public:
UniformBufferVK();
virtual void bind(int binding) const override;
virtual bool update(void *data) override;
+
+ int get_size();
};
#endif //UNIFORMS_VK_H_