+#include "uniforms-vk.h"
+
+UniformBufferVK::UniformBufferVK()
+{
+}
+
+UniformBufferVK::~UniformBufferVK()
+{
+}
+
+bool UniformBufferVK::create(int size)
+{
+ return true;
+}
+
+void UniformBufferVK::destroy()
+{
+}
+
+void UniformBufferVK::bind(int binding) const
+{
+}
+
+void UniformBufferVK::update(void *data)
+{
+}