VkDescriptorPool res_pool;
VkuPipelineGenerator default_pipe_gen;
+ /* might need different vectors for ds, pc */
std::vector<ResourceVK> default_resources;
VkuPipelineGenerator sky_pipe_gen;
std::vector<ResourceVK> sky_resources;
bool create_default_pipeline();
+ bool create_desc_pool();
public:
RendererVK();
~RendererVK();