+ Material *m = object->material;
+ /* diffuse */
+ int diff_loc;
+ if((diff_loc = sprog->get_uniform_location("diffuse")) != -1) {
+ sprog->set_uniformf(diff_loc, m->diffuse.x, m->diffuse.y, m->diffuse.z);
+ }
+ /* specular */
+ int spec_loc;
+ if((spec_loc = sprog->get_uniform_location("specular")) != -1) {
+ sprog->set_uniformf(spec_loc, m->specular.x, m->specular.y, m->specular.z);
+ }
+ /* specular exponent */
+ int shin_loc;
+ if((shin_loc = sprog->get_uniform_location("shininess")) != -1) {
+ sprog->set_uniformf(shin_loc, m->shininess);
+ }
+
+ if (!sprog->link())
+ return;
+
+ sprog->use();
+ object->mesh->draw();