quick backup - everything is going to be changed on vulkan side.
[demo] / src / opengl / texture-gl.h
index 11c48a3..748b4e7 100644 (file)
@@ -13,7 +13,8 @@ public:
        TextureGL();
        virtual ~TextureGL();
 
-       virtual void bind() override;
+       virtual void bind(int texture_unit = 0) override;
+       virtual void unbind() override;
 };
 
 #endif // TEXTURE_GL_H_