quick backup - everything is going to be changed on vulkan side.
[demo] / src / opengl / opengl.cc
index 367e283..9b220ab 100644 (file)
@@ -1,4 +1,5 @@
 #include <GL/glew.h>
+#include <GLFW/glfw3.h>
 #include <stdio.h>
 
 #include "gfxapi.h"
@@ -41,6 +42,7 @@ bool init_opengl()
        gfx_zbuffer = zbuffer;
        gfx_cull_face = cull_face;
 
+       // glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
        return true;
 }