static void viewport(int x, int y, int width, int height);
static void zbuffer(bool enable);
static void cull_face(Gfx_cull_face cf);
-static void reshape(int width, int height) {};
+static void reshape(int width, int height) {}
+static void wireframe(bool enable);
bool init_opengl()
{
gfx_zbuffer = zbuffer;
gfx_cull_face = cull_face;
gfx_reshape = reshape;
+ gfx_wireframe = wireframe;
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
return true;
break;
}
}
+
+static void wireframe(bool enabled)
+{
+ if(enabled)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+}