extern int win_h;
extern int win_w;
-/* static test_* functions are going to be removed: just to test the shaders */
-static void test_draw();
-static void test_torus();
-
bool init_opengl()
{
if(!glfwInit()) {
glfwMakeContextCurrent(win);
glewInit();
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_CULL_FACE);
+
return true;
}
glfwDestroyWindow(win);
}
glfwTerminate();
-}
-
-void display_opengl()
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glClearColor(0.5, 0.5, 0.5, 1.0);
-
-}
-
-static void test_draw()
-{
- /* this function is going to be removed, it's here only to test the shaders */
-
}
\ No newline at end of file