some descriptor functions in vkutil - wip
[demo] / src / morph_renderer.cc
index a691835..7540ba1 100644 (file)
@@ -87,7 +87,7 @@ void MorphRenderer::draw()
        for(size_t i=0; i<scene->objects.size(); i++) {
                mu.t = (sin(time_sec + 7.3 * noise(i * M_PI)) + 1) * 0.5;
                mbuf->update(&mu);
-               mbuf->bind(MORPHING_UNIFORMS);
+               mbuf->bind(MORPHING_MATRIX_UNIFORMS);
 
                vu.mmod = scene->objects[i]->transform.upper3x3();
                vbuf->update(&vu);