projects
/
demo
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
Fixed shaders to be SPIR-V compatible, added a script that converts
[demo]
/
shaders
/
sky.v.glsl
diff --git
a/shaders/sky.v.glsl
b/shaders/sky.v.glsl
index
f5ba24f
..
debf579
100644
(file)
--- a/
shaders/sky.v.glsl
+++ b/
shaders/sky.v.glsl
@@
-10,7
+10,7
@@
layout(std140, binding = SKY_MATRIX_UNIFORMS) uniform svu {
layout(location = 1) in vec3 attr_pos;
layout(location = 2) in vec3 attr_normal;
-out vec3 normal;
+layout(location = 0) out vec3 normal;
void main()
{