static Texture *skybox_tex;
static Texture *irradiance_tex;
static Texture *terrain_tex;
+static Texture *dirt_tex;
static Material terrain_mat;
static Renderer *terrain_rend;
terrain_tex = gfx_create_texture();
if(!terrain_tex->load("data/grass.jpeg")) {
- fprintf(stderr, "Failed to load ground texture.\n");
+ fprintf(stderr, "Failed to load ground grass texture.\n");
+ return false;
+ }
+
+ dirt_tex = gfx_create_texture();
+ if(!dirt_tex->load("data/dirt.jpg")) {
+ fprintf(stderr, "Failed to load ground dirt texture.\n");
return false;
}