fixed terrain rendering - visualized normals
authorEleni Maria Stea <estea@igalia.com>
Sat, 19 Aug 2017 16:55:30 +0000 (19:55 +0300)
committerEleni Maria Stea <estea@igalia.com>
Sat, 19 Aug 2017 16:55:30 +0000 (19:55 +0300)
commit243eb502c5dc70e586a9e81815234069bf623480
tree3730336c336cac581a55d702ed7db00dc7d6bbff
parent197f20b5d4db937029f7b585be23ee7fe5da66dc
fixed terrain rendering - visualized normals
19 files changed:
gl_shaders/debug.f.glsl [new file with mode: 0644]
gl_shaders/debug.v.glsl [new file with mode: 0644]
gl_shaders/default.f.glsl
src/main.cc
src/mesh.h
src/meshgen.cc
src/opengl/mesh-gl.cc
src/opengl/mesh-gl.h
src/opengl/texture-gl.cc
src/opengl/texture-gl.h
src/renderer.cc
src/renderer.h
src/terrain.cc
src/terrain.h
src/texture.h
src/vulkan/mesh-vk.cc
src/vulkan/mesh-vk.h
src/vulkan/texture-vk.cc
src/vulkan/texture-vk.h